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originally posted in: morality in games
2/20/2013 11:32:11 PM
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I find it to be the opposite. It's easy to shoot and steal everything, but harder to work for it.
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  • for example fallout made you be a good guy for the good guns and explosives.

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  • But couldn't you have just stolen all of the boomer's guns and explosives? Even if you do help them you still wouldn't get the thousand rockets they have on the shelves. Let's take another example. You want this gun from a quest. Instead of doing the quest you shoot or pickpocket the gun instead of doing the quest. Once again, this is just how I find it.

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  • boomers are bad-tier. if you go evil you get taxed more heavily at stores, you don't get all the NCR and brotherhood guns.

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