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originally posted in: The official Halo 4 rage thread
Edited by Spamz: 1/24/2013 1:58:24 PM
2
What do you get when you combine a wide spectrum of people from various disciplines and styles who have never worked with one another with poor direction, a strict timeline, and massive expectations? What you get is is a big pile of shit in a golden wrapper. Inconsistent is the word I would use to describe it, as there is a massive contrast in the spectrum of quality as far as this game is concerned - sure, the golden wrapper is shiny from afar, but up close you can tell it's just a cheap shiny wrapper. As for the shit, well, I think a lot of it speaks for itself. It's the lowest of lows and the shortest of highs. It's a case of too many cut corners, and far too many problems in almost every aspect of its design. It's garnered so much praise at its release, and then its reception proceeded to swan dive face first into the pavement to follow up. It's a damn shame, and I'm ashamed to have bought into the promise of a quality product. I should have trusted my intuition and opted to not purchase it, instead maybe grabbing some pizzas and snacks. Whatever, what's done is done - I don't really care. As for the condition of the game, it's probably collecting dust somewhere, but like I said, I don't really care. Maybe one day I'll decide to play it again. In the event that happens, I'm sure it'll just end up back in some dusty corner of my home, forgotten. I honestly couldn't care any less about it.
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