While the maps are quite a bit better than Reaches, I still have to say that it is where we are lacking. Looking back at old Halo 2 and Halo 3 montages, the maps in those games are unparallelled. What ever happened to such great map design as these? If Halo 4 had a playlist composing of only Halo 3 maps and Halo 3 gameplay, that is all I would play.
Also, what kept people driven to play was reaching that ultimate rank of 50. Everyone always wanted to play ranked so they could reach a higher rank. In Reach and Halo 4, there is no incentive to play more other than to have fun. The way I have the most fun in games like this is through competitive gameplay, and Halo 4's gameplay isn't super competitive.
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