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6/10/2025 8:42:19 AM
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Back in the day were moonpies were on shelves and kids played out doors instead of beeing stuck on a game nobody cared about this stuff. The game is a piece of piss you should not be using tokens in a base raid hahahaha. Now what I would say they should have a training mode were each encounter is explained and no loot avail. Then move to the normal perfect that than master easy.
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  • Base raids basically were that training mode. There is a reason it is the base difficulty and Prestige, then Master difficulty, is the harder difficulty. Master is suppose to be that difficulty tier higher, but no body plays Master because it is too difficult, then complained that base is too easy. Make it make sense.

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  • thMaster isn't too hard, it's too annoying for the loot you get. Adding champions isn't hard, it's annoying.

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  • Love master raids sometimes kind of no point to them the rewards are gak...

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  • Never did any Master raids myself as I never had friends on for raiding after Scourge, but also wasn't willing to use LFG because it's mainly just a toxic mess. I will agree on the fact Master raids have basically jack for rewards as Adept weapons are basically just a reskin of the weapon when they could have done something like what D1 did with hard mode weapons like the Harrowed weapons from King's Fall where they had a special perk like increased damage against Taken or the ones from Wrath with increased damage to Fallen. I will say though it still pisses me off that due to people ignoring Master raids, in part because of the issue mentioned, people only stuck to base difficulty and then complained they were too easy. I mean hell, every solo raid done was on base difficulty. I think only one person has done a Master raid solo, but that was literally just single encounters.

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