The taken king was a complete reset and it was a massive success.
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Taken King added new subclasses, new enemies, new destination, more vault space, etc. If they had just sunset without the positive content, it would be perceived differently.
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[quote]The taken king was a complete reset and it was a massive success.[/quote] I completely agree, it’s a looter shooter where half the loot is useless and there’s no reason to grind if you have a max level that never changes.