Bungie: we want choosing to be close up to be rewarding because it's dangerous.
Bungie: why don't players use shotguns, glaives and swords?
Also bungie: makes bosses try to throw the player a billion miles away if they get close. Sees that's no longer working so they add a lingering fire effect to stomps. Sees players use well to counter damage. Nerfs swords, glaives and shotguns into the dirt.
Bungie again: why aren't players using close range and melee weapons?
Players: 🤨
English
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That stomp is absolute bs. They don’t even have an actual animation. So jank
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[quote]That stomp is absolute bs. They don’t even have an actual animation. So jank[/quote] Funny story, I got jump stomped by the tormentor in the nether, it launched me so hard I hit the wall and it took me on a ride around to the other side of the arena. I want to use these weapons but there is no point when you end up getting flattened or launched off the map
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Lmaooo. Plus it leaves you one shot when you hit something. I was using lord of wolves in gms and it was seriously cooking though, just drop a consecration to kill the surrounding adds and also heal you then just dump your mag. It usually just dies even before it can put its shield up.