I don't think it needs a specific version for this - the issue is that it's a requirement for two things right now; the osseous fragments and the intrinsic unlock, and the first one you want to take your time with, the second you just want to bomb through it.
You can still grab the fragments in more than one run, and you might just be lucky enough to get teammates like the two I got last night (where one of them actually figured out I was going for the fragments and messaged me to go back because I'd missed a couple, even showing me where they were).
If you're still insisting on soloing it you can always use the 'clock trick' on PC and PS, or the 'burner account' trick on Xbox to load into matchmade activities all by yourself.
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Whilst there are workarounds to trick the game into letting us do match-made activities as a solo player, we shouldn't have to do this. The reason for the lower difficulty is simply so we can get this done in a timely manner. As the options are GM or bust for a solo experience (without circumventing the systems) it's just not the right balance. The craps shoot of getting teammates who are patient, understanding, or doing the same thing as you at that moment is a pain point for me. I just want to grab the required collectables and finish the strike at my own pace. There's also a personal desire to discover all this stuff for myself rather than having 2 random people potentially point them out to me. One of the great things about The Nether is that I can be as carefree or methodical as I want to because I have choices. I can do it solo or in a fireteam, I can make it ridiculously easy or have a bit of a challenge to it. That choice has been removed in The Sunless Cell.