Catalyst: Rapid hit (Rapid hit gives stability which also gives it flinch resistance which is always a nice thing) and (Inset name of perk here) increased duration of darkness debuff by 3 seconds. Rn the blind and damage buff only last about 3 seconds and because of the slight delay any close range target will only have it for 2 seconds by the time you can shoot again which is a bit of a waste. So increase it to 6.
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I'd love to see something that extends the duration of the burn applied by Touch of Malice because yeah given what it does it never seems to last long enough to use it fully. I get the reasoning behind Rapid Hit being a reward for consistently landing precision hits, so maybe in addition to the extra stability/flinch resist (because yeah better stats are [i]better[/i]) you can also extend the duration of the burn as long as you don't miss a crit, that way you still keep the intention of the perk while not giving a reload perk to a gun that does not need to reload (or if you do want to keep that aspect, make it apply to the alt reload at the very least because it's still very slow to load that Ball of Darkness