So play like the “elite”? Equip a 100 aim assist handcannon and ignore the objective! Read you loud and clear champ.
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Yup. At least I ain’t one of those burgers who sit in the back and spam abilities
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What abilities can they spam if they are in the back. This type of build and combat style prefers and supports Gunplay over ability play, unlike duelers who are a mix of both.
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Chucking nades. If you push you get frozen
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Yeah, that’s not spamming, and it’s counter play. You can’t expect players to not put pressure on you when you try to close the distance. As it stands though, you have options to either tank and play defensively or to move fast enough that the grenades don’t pose an issue.
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You forgot the option to butt-slide around the map with a shotgun.
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Just shoot them like what?
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Apeing is an effective strategy. I’m not going to knock player for using it.
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Not really. Maybe if you are just getting “your” kill. It’s quite inconsistent because you never know when your shotgun whiffs. It’s often better to just primary for the guaranteed kill instead of gambling. Or just clean up with a shotgun
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Are you actually bad. A shotgun isn’t a gamble. It’s only ever going to “whiff” if you miss your shot. apeing makes it so that the body of the opponent covers a significant portion of the screen, allowing for a much easier mode of aim. As it stands though, Shotguns are not nearly as inconsistent as you make them out to be. Fusion rifles, sure, and that’s due to the recoil one deals with, but even then, they are not all that inconsistent. I would argue the only weapon that is inconsistent and can truly whiff even with good aim is Sniper Rifles, and that’s due to the flinch and crap like that. You must actually be bad at the game to think that your shot is whiffing as opposed to you just having piss poor aim.
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[quote]A shotgun isn’t a gamble. It’s only ever going to “whiff” if you miss your shot. apeing makes it so that the body of the opponent covers a significant portion of the screen, allowing for a much easier mode of aim. [/quote] So, no. You're wrong. I see why you're confused though. Shotguns are inconsistent by nature. Sometimes certain pellets do less damage, sometimes they do more. You could stand at a certain range, aim at a certain spot, and the shotgun won't kill every time (depending on the range, of course). Apeing against any competent opponent makes it so that you are pretty much 0 health and easy to clean up. It is not an effective strategy. Just because you are bad and can't hit someone running directly at you doesn't mean the rest of us are like that. [quote]As it stands though, Shotguns are not nearly as inconsistent as you make them out to be. Fusion rifles, sure, and that’s due to the recoil one deals with, but even then, they are not all that inconsistent. I would argue the only weapon that is inconsistent and can truly whiff even with good aim is Sniper Rifles, and that’s due to the flinch and crap like that. [/quote] This part is hilarious because you've actually managed to say the exact opposite of reality. Fusions are 100% consistent in their effective range if you have good aim. Shotguns are not. Snipers are not dueling weapons and are only for first pick/off angle scenarios. They do their job well currently. [quote]You must actually be bad at the game to think that your shot is whiffing as opposed to you just having piss poor aim.[/quote] Nope, he's not bad. He actually seems a lot better the more I read from him. You are a self-admitted casual and are trying to tell someone with far more knowledge than you which strategies and weapons are effective. But continue to talk about what is/isn't strong in this game. It's pretty funny 😂
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Ain’t no -blam!- way a burger is saying that to me. Since you are obviously so good, let’s 1v1. Ofc your profile is hidden And lmao. I ain’t wrong lil bro , you are just too bad to understand that shotties have awful consistency and just aping in is a 1.0 kd bot play. Considering your skill level I ain’t surprised at your take. Anyone half decent would rather primary or cleanup with a shotgun for the guaranteed kill. Learn from scrimm players, they are the pinnacle of skill in this game. They hardly ape in unless they have throwing knives to cleanup.
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First off, I have never claimed I was a good player. I’m a -blam!- casual. I don’t care how good I am. All that being said, what exactly makes a pellet shotgun so inconsistent outside of poor aim. Shotguns have consistent fire patterns with no deviation last I checked. As it stands the only way a Shotgun can be inconsistent is if you are not in favorable range, or you miss part if not your entire shot. You are making no sense, and the only “proof” you have for your claim is “go watch high skill players” but the thing is, High Skill players are going to play with high skill ceiling weapons. A shotgun has a relatively low skill ceiling and floor, so it’s very easy to counter but makes up for it with ease of use. The reason I called you a bad player is because the claim that Shotguns are inconsistent is just flat wrong. If you don’t use them correctly, (not saying apeing is correct) you are not going to see much success with them, as is the case with any weapon.
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Edited by rrrhino: 12/9/2024 10:55:45 PMWhy don’t you go on YouTube and search up daltnix”s vid about compass rose. Even a non slickdraw roll kills only 17 times out of 20. shotguns ARE inconsistent as hell. Why else does everyone go for opening shot for the range and aim assist. Just using a a shotty for ohk is stupid and is bot activities. Aping is so situational. In most cases you want to primary and then clean up. Your pellets WILL whiff even with the barrel down their throat. And ofc I should aspire to the skill ceiling of scrimm players. I’m tryna be great, not just some burger. That’s why I said it’s a 1.0 kd play to just ape in. If you are gonna call someone trash you gotta back it up. Edit: shotguns seem simple to low skill players because of their narrow view of them. They require good positioning to use properly. Their skill ceiling pretty much boils down to how well you can use your primary and judiciously weave your shotgun into your gameplay. Not just wave it around randomly. It also requires creative movement because just sliding in gets old. You need to make use of aerial plays.
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It is indeed, that’s why I don’t understand the complaints here. All the options seem pretty balanced to me.
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Brother there are three people doing the same thing. If you try to be aggressive at all you get smoked or slowed. Even on arc Titan you don’t have enough sustain and maybe it works on Solar warlock. This meta just hates any type of skill or aggression. After all bungie has to look out for the 60 yr old burgers
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Ok buddy. The fact of the matter is that you refuse to adapt and counter play. If everyone is using the meta as you suggest, then those with the best skill are going to be the winners because everyone is on equal footing. As it stands though, the majority of maps give you alternate paths clear of major lanes to flank your opponents. This all assumes you’re talking about 3v3 modes, right? 6v6 is just chaos incarnate so I don’t see an issue there.
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The skill is question is just knowing your cheese better. Not mechanics. Bungie has just pushed players like me into private matches where the gameplay is actually fun because you only use hc shotty/ sniper which is the correct loadout in this game.
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I use a sidearm + Mid Range pulse. As it stands, I use an off meta loadout. The fact of the matter is that you only want to fight in encounters that are favorable to you, but you don’t want to adapt yourself to your opponents to ensure you enter a favorable encounter.
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I could easily use Elsie’s and chap on omni hunter. It’s just boring as hell because the bad players are ruining the game and bungie loves them. Sidearm pulse is an excellent combo. I usually prefer a sniper though.
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lol right 🍻
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