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originally posted in: Rifts and Rift exotics
10/29/2024 8:08:52 PM
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eliteg
eliteg

PSA > onslaught mm 3/16/2026 11:26:22 PM

Since you are talking about PVP (you maybe should state this) I 100% agree. I also think you've come up with good solutions that do not hurt anyone and equalize the playing field a lot more. APPROVED. 🔎📝✔️
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  • i think that they need to add statis affects for anyone that tries to challenge a person that's LOCKED into place, like a slightly lingering poison for walking on top of a rift, and I mean slight because you can't exactly destroy a rift, but for barricades, you can destroy them to stop them from hurting you hunter dodge have the exotics that can slow and etc, so I think they already got that figured out also vesper of radius' elemental pulse should be included with all rifts (not that of a game changer but definitely will help rifts

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  • Edited by eliteg: 10/29/2024 9:49:52 PM
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    eliteg
    eliteg

    PSA > onslaught mm - 3/16/2026 11:26:22 PM

    vesper shock and blind in rifts too powerful for PVP imo > wonderful for PVE lingering poison might be too much (when using your DR assist and animation multiplier original suggestions >> I think that's enough) but will happily try that as I main void warlock in PVP.. I consider most neutral game subclass with just the 1 (no extra projectiles) nova bomb and lil annoying child of the gods and a wonky pocket singularity melee.

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  • oh yeah I agree on the blind, I just mean the elemental wave that you get that appears when you place the rift, and throughout the rifts duration, the blind is just something the arc subclass gets in addition to the wave with vesper's synergy with the arc subclass also HAH, we both run the same voidlock lol, nice

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    eliteg
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    PSA > onslaught mm - 3/16/2026 11:26:22 PM

    [quote] also HAH, we both run the same voidlock lol, nice[/quote] instant approval of all suggestions now 😎

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