They straight up just shouldn’t 2-burst,I’m trials if you’re playing to win you’re forced into using the Elsie’s or any other 340 the two-burst isn’t even hard to get.
340s have what’s basically scout range,the hit as hard as bows,and they have the TTK of a sidearm,frankly I think it’s ridiculous and I can’t believe people have barely started to complain about them.
The three weapons I’ve always hated in trials are fusions,340 pulses,and bows.
Bows aren’t a problem now but man,trials feels impossible against people running pulses or fusions.
English
-
they do not have scout range. the messenger can get close but you are sacrificing all of your handeling and the pattern of your burst spray (which means very unlikely to get a .67 ttk without cheating) to do so. igneous hammer actually has more range than a 340 by a 2-3 meters without sacrificing nearly as much handeling. you are not forced into using 340s. most of the top players I have played against are usually running 140s or 120s and peek shooting with them because that is actually much more effective than a 340 against a good player as a good player will rarely let you get a clean 3 burst off on them. 120s are actually much more effective at laning because they generally will out trade a 340. this seems to be a massive skill issue as just because a gun archetype has a high ttk does not make it better than a gun with a lower ttk. there are way more factors involved. bows have never been that big of an issue excluding le monarque which at best is just annoying and not good. fusions are far worse than shotguns especially with the new 100 handeling 100 range shotguns that have been released. this sounds like a massive skill issue man. let me know the gun archetype you're trying to main and I will teach you how to fight against 340's as they are indeed the noob killer gun archetype right now.