Im not sure of the terminology but I’m going to say the issue is the axe has a big bit box. So in your second video what I’m seeing is you are jumping and throwing. The first axe is thrown before you hit your jump apex and is thrown from the right side or shoulder. The second is thrown at the jump apex BUT the axe is thrown at an angle to your left side so clears the ceiling. The third axe is thrown at jump apex AND thrown directly over your head so part of the third axe hits the ceiling and goes ricochets down to the ground. Slow it down and you will see it. Yes it looks like it disappears and moves forward in a steak effect but it shows an impact on the ceiling then hits the ground.
So first throw is right leaning throw, the second throw is left leaning and the final is over the head. Thats the issue and the hit box. Just need to be mindful.
Edit: in your first video I think your second axe HITS the enemy weapon fire and ricochets downward. So if the axe it’s weapons fire it will be deflected. Just my guess from what I see in the video.
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Regardless of all that, the axes should go generally where the reticle is. Not up then ricochet down or to the enemies around me or anywhere else for that matter other than the direction I’m aiming. Not something we should have to be mindful of that if an enemy walks behind you the axe will find them.
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I agree targeting is crap but I think this is a different issue. It’s the axe hitting anything in its path (object, ceiling, etc) then ricochet. It should not bounce off enemy fire. That’s crazy. Like the warlock nova bomb or rocket or grenade impacting and blowing up. This bounces or ricochets.