I understand that work for the final shape is being worked on but just alter some numbers and PvP will be happy for awhile.
Main issues:
Match making (not stacking the same number of fireteams on teams, solo players forced into duo matches, Lobby balancing issues)
Hunters using strand (overused/abused it’s an autopilot build)
Bows (too easy to sit back and wall hack Wish ender mainly)
Checkmate being forced on players (make it selectable)
Map rotation being to heavy on certain maps (add map voting it’s really not hard)
I think the PVP team are being lazy at the moment with communication. We asked for a PVP team so this wouldn’t happen anymore yet it is.
Don’t ruin PVE while balancing PVP as that is not what we want.
A lot of good work is being done and I really appreciate that but a lot of players aren’t happy with the lack of communication. Just go on twitter to update us on what is going to happen instead of waiting for the TWID.
We aren’t asking for full update tweets but pipeline info would be great.
Edit 3: WE DID IT. Bungie have released the following for a PVP UPDATE COMING MARCH 5th
For PvP, we're addressing current pain points:
🏹 Reduced Bow Aim Assist and damage vs. players
🎯 Reduced Wish-Ender Truesight uptime
👥 Reduced Threaded Specter uptime
🥐 Reduced Threadling damage and maked them easier to destroy
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