You don't have to play anything. You can kill any boss in this game easily with no debuffs & just hit your crit shots. Everything else in this game just makes boss encounters EASIER. Div. just went over the line & made the endgame way too easy & became a mandatory go to for people that can't aim.
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Its Not about the Divinity nerf its about the Armor Switching in combat that makes the weapon broken too its just people keep saying its to strong but keep switching armor in the raid/Dungeon and dont even see that thats the broken thing that the 5 stacks of light gives you that much of a damage boost with Divinity and also if you have raidbosses like Atheon That jump around like a cuppacabra in a bag then its hard to hit the critpoint if you do it with Izanagi's Burden or Taipan the critpoint is so small and the mob is jumping around so many strong
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I dont have a problem with the Div nerf. Don't get me wrong. But Combat switch is much more too strong. And that is something that should be adjusted additionally. And with my suggestion you would make every dungeon and raid more attractive.