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10/5/2022 5:07:42 AM
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You know, there've been a few things I've brainstormed particularly over the course of Witch Queen which I feel would be noteworthy to jot down here; so seeing as to the nature of this thread, I figure I might as well do just that! So first of all, in regards to the veiled statues supposedly at the heart of every pyramid, a thought has always crossed my mind whenever I happen to look across one. In the Unveiling lorebook, the way in which the flower game is allegorically played is with the opening and closing of flowers; the opened ones representative of the Gardener's pieces, and the closed ones representative of the Winnower's pieces (to my own perspective, at least). So knowing of this general concept, that an "open" flower can be "closed", what if we were to apply this same logic to The Traveler's sphere and The Witness' tetrahedrons (pyramids)? In addition to this as well, note that The Traveler is typically implied as female in the lore...see where I'm going with this? What if most of all the pyramids we see were once Travelers, with the veiled statue at it's heart being the remains of the "Gardener" who controlled said former sphere, subsumed by The Witness? Although, this would imply that alongside there being multiple "Traveler" entities, there would be multiple "Witness" entities as well...but remember how The Witness always refers to itself: [b]"we"[/b]. The Witness always refers to itself in plural, thereby implying it is a sort of "collective conscience", with Savathûn even referencing The Witness as having "many selves" within the Vow of The Disciple Warlock bond lore. So given this, if The Witness did indeed subsume these supposed "Gardener" entities and thereby "closed" the flowers, that would explain why these statues seem to be the core conduits in which The Witness controls the pyramids from afar; or more specifically, those who don't have a Disciple already piloting them. But bear in mind, even though there is a statue within Nezarec's pyramid, we never have come across the statue within Rhulk's, which now leads me to my next theory- Consider just how large Rhulk's pyramid is compared to all the others we've seen, and bear in mind as you do, that portion we see sticking up out of the swamp? That's only HALF the pyramid structure. The other half is buried into the swamp, evident by the large drop down when you're first entering the sunken pyramid. So knowing this, what might be the cause of size differences between pyramids? I think that even though the sword logic doesn't quite fall in line with The Witness' ideology, it's Disciples still must prove that they are worthy to assist in serving The Final Shape through their strength; so what if The Witness' Disciples had battled against each other at certain points in order to gain The Witness' favor, particularly against Rhulk, who as far as we're aware is(was) The Witness' most devout, strongest Disciple? And when Rhulk inevitably defeated these Disciples who challenged him, perhaps their pyramids were then added to Rhulk's? It wouldn't be that far-fetched to assume, knowing how much those pyramids can shift themselves around into any given form (just take a look a Calus' new "palace" in Lightfall); but if this were in fact the case, whatever became of all the veiled statues? Maybe Rhulk has a collection of them somewhere in his pyramid? Now, last but not least for my ramblings tonight, while admittedly this is a kind of half-theory half-suggestion to the Bungie team, what if the developers are using Ketchcrash as a "proof of concept" for something in the near future, particularly regarding the Black Fleet's full arrival to Sol? I think it'd be a good idea to have a Ketchcrash-esque activity where you're going into pyramid after pyramid and destroying their statues as to render them immobile, and upon doing so, you then fight a reflection of The Witness which is controlling said pyramid and/or a Disciple as well? I feel this could be used to further add onto the urgency of "even though we're immobilizing all these pyramids, more and more keep coming, slowly closing in on The Traveler in spite of our best efforts". So! To go full circle now, I forgot to mention this when talking about the flower game at the beginning here; but before I do so, note the rules listed in Unveiling, which go as followed: [i]"These are the rules of a game. Let it be played upon an infinite two-dimensional grid of flowers. Rule One. A living flower with less than two living neighbors is cut off. It dies. Rule Two. A living flower with two or three living neighbors is connected. It lives. Rule Three. A living flower with more than three living neighbors is starved and overcrowded. It dies. Rule Four. A dead flower with exactly three living neighbors is reborn. It springs back to life. The only play permitted in the game is the arrangement of the initial flowers."[/i] [url=https://www.ishtar-collective.net/entries/the-flower-game#book-unveiling]-Unveiling Lorebook: The Flower Game[/url] If there were multiple Travelers at the beginning of the flower game which has taken place in our universe, then if our Traveler is the only "living flower" left, then how come it hasn't died? Maybe just as the Gardener flipped the rules, so too did The Traveler, which then gave The Witness the incentive to do the same as well in some manner? Or maybe the "neighbors" spoken about here don't solely apply to the spheres and tetrahedrons in our universe, which would then makes rule four particularly interesting as a result; but I'll let you all think on it yourselves now. There are plenty of strings at play, and we'll be seeing how they pan out in due time!
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  • Edited by Sol, The Architect Mind: 10/5/2022 9:02:11 PM
    Oh and you want the [flower game|game of life], look up game of life...within a life...within a life...imagine you were they. You would never know, and if you did...get ready to face that "sin".

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  • I'll come back and give your comment a full read here soon. These are thoughts I've been posting, but the one that matters most to me, this is all the Warmind's concept, it's thought on humanities survival, it shaping infinity into a final shape, working off of thoughts that came before that shape. I look at CoO as being so much more important than what was given credit. The dead followers, the simulation seeds, nessus seeds (nessus as whole is beyond interesting), and a loop of infinite time...even the sundial shattering time, to beings where time has no meaning, that shatter could have taken place at their beginnings. Anyways I'll give you a read here in a bit, and actually reply later.

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  • You know something? If the Sundial did indeed create a shattered point in time which we can use to travel to any given point, maybe we could use it to see how The Traveler and The Witness truly originated! If we manage to bring Mercury back come Lightfall and/or it's subsequent seasons, I feel the Sundial will play a major role come The Final Shape expansion!

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