I'm not saying HHSN is in the best spot, but it's a little disingenuous to not bring up the downsides with Thunderclap as well. Being able to both move while casting and cancel HHSN make it substantially less risky to use
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You can not sprint while charging it and you can cancel Thunderclap as well.
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Edited by Apollo_XIX: 9/4/2022 1:05:10 AMI don't think you can cancel it, at least not in the way you would other abilities. You can discharge it early, for a much weaker blast that still consumes your full charge. But if you begin the cast, clap is happening And Warlocks can still maintain their momentum from jumping while charging grenades, and jumping is faster than sprinting for 2/3s of the classes