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5/24/2022 2:28:52 AM
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The thing is, the timer brings nothing to the mission. It doesn't add complexity, novelty, puzzlement, amazement, appreciation nor fun. It can [i]onl[/i]y add annoyance for some, and indifference for others. Bungie doesn't seem to grasp the simple context, "If it doesn't add to the game, don't have it!" The timer - as evidenced here - just turns players off, and they don't bother to do the mission. Those who can - and do - the mission in the time, really get nothing extra from the completion. Without the timer, nothing is detriment. Players can - if they choose - take all day to do the mission, poking around in the scenery as they go. Players can - if they choose - to breeze through, collect the loot, and just get it out of the way. That's the other concept Bungie just cannot get a hold of. Choice! Players can't [i]choose[/i] to play PvE instead of PvP.
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