Blink has a fairly high skill ceiling, but it asks a lot for you to effectively build into it, so it’s not very accessible to a lot of players. My biggest issue with it is that when you Blink, that streak that the enemy player sees, is your hit box. So even though your character model is not in that space where the streak is, you still take full damage. I agree with one of your points but I would modify it a bit: If they remove aim assist for the enemy player when you Blink, the streak should still be able to take damage (maybe give the SLIGHTEST bit of damage resistance during blink). If Blink continues to be as it is and doesn’t remove aim assist, that streak should not take damage during Blink at all.
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Im glad someone else noticed this also.