Disagree with you, sturm back in the 120 meta was probably one of the strongest 120s to use and it still is. It has a massive aa and hits like a truck. I still mess around with my sturm now and then and will forever love how strong it is.
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I'm not big into PvP so I don't really have an opinion in there, but I feel like putting a champion ability in it would fix it rather well. It'd make it just versatile enough for more of a reason to use it in PvE. I would say maybe make it anti-barrier, but I don't know how barrier effects work against barricades in PvP. I'd even be alright with making it reload your heavy weapon as well as the energy, still only on kills. I think that would still make it a little bit better. I'm probably about the last person who wants another hand cannon running around slaughtering everything, but I feel like Sturm just doesn't offer enough in PvE unless it's surgically paired with Drang. I also don't feel that reloading your energy and heavy weapons on a kill would break anything, hunters already have the best that reloads all weapons [b] and more[/b] just from a dodge. Plus we also have sympathetic arsenal as well
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Ohhhh I get what your saying. Pve wise yeah not that great, even when paired with drang there is no reason to use it in pve endgame wise. Or even in easy pve content. But I feel even if you added those things for pve it still wouldn't see much usage. But I'm under the belief that some things don't have to be used in both pvp and pve. And that maybe one should only shine in pve and another only shines in pvp.