Every match should be fought until the end, not until some AI decides the odds of us winning are too slim. What a horrible message to send to players; "We have decided you can not come back and are pulling the plug to save you from...???...???...???" Whatever reason you can fit into the end of that sentence is rubbish.
There are two types of people I do not want on my crucible team; the type that quits and the type that thinks it's okay for others to decide when they should quit. Let's get this feature out of the Crucible or change the name of the Crucible game mode to 'The Pamper Dome'!
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Not just that, but how bout when the game tells u “we’re breaking up those teams to find a better match” only to be matched with them in your next game/s anyway. Personally, I can’t stand Shaxx commentary during and after the game, which is why I mute him when I play crucible.
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Whatever. At 85 -16, call it, hopefully get more than a blue and move on to the next match. You must be a masochist
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Edited by Dubufu: 9/1/2021 2:59:46 AM[quote]the type that quits and the type that thinks it's okay for others to decide when they should quit[/quote] I quit based on a number of different reasons. 1. Is my team supportive? Do they actually teamshoot or are they useless, baiting my death as the most valuable player, or letting enemies walk right past them? 2. Am I top scoreboard and feel as if the match isnt worth it? That my time is being wasted by people who are causing a spawntrap, feeding enemy supers, special ammo, perks, and overall making my experience a lot harder for no real satisfaction? 3. Is there a six stack on the other team? No thanks. If I wanted to see a mercy rule and pad my KD, I would make my own six stack.
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3 Repliesthe fact the "mercy rule" even exists shows that matchmaking is bad.
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I love hearing Shax announce that he is calling the match. That means I get my pinnacle even faster and, by association, can get out of crucible even sooner.
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I don't want to live in a world where a computer tells me when I have to quit. Bungie has baby-proofed the Crucible. We don't need helicopter parents in the Crucible...we could use a helicopter though!...That would be awesome!
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4 RepliesThe mercy rule takes too long to trigger as it is There should be a vote to initiate early mercy option also if it’s 45-2 There should also be a mercy rule and early mercy voting option in gambit. Those matches can last 5-6mins despite being over in the first 60 seconds At least the crucible mercies are usually over in 3 mins flat. Sometimes less once the sweats all chain their supers to feed each other orbs and high energy fire
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Then we're right back where we started in D1, with players rage-quitting nearly every single one-sided match. That was the whole reason Bungie implemented the Mercy Rule system. It was a horrible time that I don't want to go back to. Being the last remaining person in the match against 6 players, because you didn't want to just leave a hopeless match like the rest of your team, is not a fun experience.
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Personally I'm fine with getting rolled since it means quicker loot.
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I mean do u really want to farm out your pinnacle for that long? If u want longer crucible experiences do smaller team modes. (Or u know keep begging bungie for combined arms) It's a much more rewarding lesson to play elimination and survival than the fodder and chaos. Plus the "sbmm" allows a lesson every game usually in some sort of way
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1 ReplyI win a game with say 30+ kills and my team barely made double digits, we mercy them when I needed 1 more kill for a we ran out.. it’s a friggin joke. Also after one great game it proceeds to put me into games with no chance of staging a fight back and am killed by heavy and supers for the 90 seconds before we get mercy.. I don’t understand wtf is going on in pvp
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Marshal-11"It was high noon 3 hours ago. Go home." - old
If the team isnt capturing zones, holding those zones, and getting decent kills while the other team is by ten fold, then i feel the mercy rule is a good game ender. I dont feel like waiting for the other team to get to 150 points by humiliating the losing team more by dropping their kd. -
Tell me you want to pad stats by pubstomping to compensate for your small e-peen, without telling me you want to pad stats by pubstomping to compensate for your small e-peen.
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Edited by Griever: 8/31/2021 4:39:54 AMThink of it this way, the vast majority of mercy rules happen whdn your team has less than 30-40 points and the enemy has 80-90. Meaning depending on how many points you can capture and defend (which is likely 1 at this point if they are intentionally not capping all 3), they would only need anogher 30-35 kills while your team would need another 110-120 at that point. If they're capping all 3 like in IB, your needed kills remains unchanged, but they only need another 20-25 or something like that. Another way to look at it, I'm pretty sure either Shaxx or Saladin have said something about crucible or IB simulating open war, why would you keep your troops in a fight that this point, they would have no chance of winning? To win the kind of match above, everyone on your team would have to get 21-23 kills each for every 4-6 kills they get if no more objectives are captured, and if your team was that good, you wouldn't have been losing in the first place. Remove mercy rule and all that will accomplish is enable KD/ ELO farming try hards while increasing the number of players leaving matches, resulting in even more matches joined where the joining player is on the team losing 85-4, and because people are leaving, that's even more matches that would have been mercy rules. If you don't like mercy rule, play something else.
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No. It needs to stay. Lots of players still play like tdm in a capture match. Most matches are already a lost cause when players don't play by the rules. Better to end it early than make the few players actually trying, suffer.
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You seem more concerned about your medal count vs the reason why your team mercies their opponents in the crucible. While I don't begrudge your accumulation of medals via kill count, I disagree with your premise. I am average or below and enjoy the challenge of pvp, regardless of the sweats and team shooting. I have been in more than one match this season where my team mates bail vs waiting for the mercy or end of match. Why? Because it isn't fun and you can't "get gud" whilst being farmed by team-shooting/spawn camping. Mercy, for the losing team is not designed to consider the number or type of medals and streaks that the dominant team is on. The pub-stomping is taken into consideration and you should look forward to to the next match as your previous opponents were obviously not up to your skill level or didn't understand the objectives on the type of crucible you were playing. Maybe the next match will put you against someone of comparable skill level? If mercy didn't exist, you would just have folks leaving the matches instead, just like they do in comp when someone is trying to protect their glory level. See you in the crucible!
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1 ReplyNah. If my team is getting the floor mopped with our corpses, I’d rather end the pain early worth a mercy than have y’all try hards pad your e-peens 🤷🏻♂️
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Edited by SheprdOfFire: 8/30/2021 3:50:02 PMProbably the main issue since D1 is how bungie breaks up good teams because they are thrashing other teams. In D1 you had a couple of matches with that team then they would split the team, here in D2 you can't even have a second game with that team all because of the mercy rule, I guess its fine when they break a team that got destroyed but leave the good team together and match it up with another good team. There are other options for matchmaking like overwatch or battlefield, overwatch gives you the option to stay as a team or leave, battlefield just shuffles the teams to try and balance it, thus matchmaking becomes faster. Note: Also if people actually played the objective there wouldn't be that many mercy rules. But that's just a fantasy really.
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Perhaps a proper surrender vote should be implemented, and that along with a proper ranked system for Destiny 2 pvp. But... that's not gonna happen ever.
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If I became fodder in the entitlement lottery to keep the sweats from whining on reddit and twitch, I'd want that match to end as soon as freaking possible. Being spawn killed over and over again sucks.
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1 ReplyEdited by Nullis: 8/30/2021 3:03:30 AMHell I'm on the side that thinks it should Mercy sooner. Nothing like being 2 mins into the match with your side at 8 and the other at 40 or 50. The real answer to this is to a variation of skill based matchmaking. Players who've been flawless should only face others who have been etc. I also wonder how it seems like I'm always on the potato team and the enemy team is always carried by 2 or 3 hunters with a 4.0 KD.
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It’s a game. Who gives a damn about what “message” the game is trying to send.
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No. When it's obvious my team is terrible, I'd rather go ahead and move on to the next mercy. The quicker I get to my golf ball, the better. Their matchmaking was not at all prepared for Crossplay. It's just a downright bad experience unless you're running a fireteam. And then you have the power of numbers and lag on your side.
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When my team is losing 80-10 I’d rather a mercy than to get rolled by chaining supers for the last 30 seconds of the match.
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Why I am transferring from quick play control sweats to casual rumble. At least in rumble you can use anything and it is every player for themselves rather than hide behind teammates
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Those moments when you barely find Players to have a gun fight with after spawning into Momentum Control and shaxx say “I’ve seen enough. I’m calling this one”.