100% Agree..... going on 7 years now, and what you see and have today this is the BEST Destiny Bungie can provide.
Honestly, I wish they would just sell the game off to a company that can actually put out new content.
English
-
let a dev that cares about the game and can provide real growth take over.
-
Edited by TheArtist: 2/2/2021 12:21:41 PM[quote]100% Agree..... going on 7 years now, and what you see and have today this is the BEST Destiny Bungie can provide.[/quote] Yep. ...and compare where this game is at right now compared to where it was the day Destiny 1 dropped? Oh my God, has Bungie come a LONG way. People always forget quality of life changes to a game. People forget that 7 years ago, this game was SO stingy with loot that I got my first legendary weapon THREE WEEK into the game, and only after I had ranked up the vendors and got it in a reward package. It took nearly a month and a HALF before I got my first legendary engram drop out in the world My first VoG clear? I was still running BLUES as my special and heavy weapons. I got upgrade materials and a SHADER for that raid clear. I did not get a SINGLE piece of raid loot to drop....and it took me almost 2 dozen runs on my warlock before I got my first piece of raid armor to drop. Its was why "Forever 29" was a meme. Which is why at that same time, people felt that the most rewarding way to play the game was to stand out on Skywatch and shoot into a monster closet for hours.
-
Edited by Ubisuccle: 2/2/2021 11:33:23 PMI preferred vanilla D1 to the past 2 years of D2. It may have been stingy, but at least it was fresh, interesting and somewhat challenging. Its not even rose tinted glasses, I genuinely sunk more time into the game in a shorter period. Now it feels like eating my own vomit
-
One night of your favorite meal is a treat. Eating it three meals a day, every day is torture. Nothing stays fresh and exciting forever. Nothing.
-
You got legendaries after leveling in D1 so it was on pace with the amount you played. Bungie is no doubt following the let’s make it like a mobile game to make more money business model. Trouble is they are half in half out with paid DLCs plus the seasonal model. Destiny 2 feels bad right now to a lot of people and this is at least part of why. It seems they are testing the scummy practices waters. Less stuff for more money.
-
Edited by TheArtist: 2/2/2021 12:35:46 PMNo. You got lengendaries only after reaching the end game....and you only got reward packages every THIRD level in the vanilla game. So playing an average of 4 hours a day, it took about three weeks to get that first package. The game was THAT stingy.. So stingy that it was meme-worthy. ...and the reality is that many of you really have not experience loot games, so you blame Destiny for aspects of this type of game that you don't like....and that they didnt' invent. But I just find it amazing how many of you guys trash talk this game mercilessly....yet continue to play it.
-
For the first time in D1 and D2 history, I will not be buying seasons anymore until I play free for a while first. I will play for free and read reviews. Weapon perks are crap so there is nothing I want to grind for anyway. Content and gear is vastly reduced via sunsetting and content vaulting. I plan to buy major expansions only. Seasons will be a case by case decision.
-
This could be in my future too, though I have already bought the seasons for this year. Also, I buy silver each season too and will not be continuing with this if the season is not worth it. The next expansion I will not preorder, I will look into that before purchasing too, along with the seasons. Though having said the above, I have enjoyed Beyond Light so far. My main issue is the game does run as smoothly as it did and that breaks the game a little for me. Bungie have stated why and say it will be fixed next season, but that remains to be seen. i9- 10900k, gtx 1080ti, 32gb of ram, ssd, open net, and the game definitely does not run as well as it should, or as well as it did in the past.
-
Sounds reasonable. I like the sound of someone adapting to the situation instead of just complaining about it.
-
Love the game play hate the direction it’s going. You’re wrong on D1 too by the way I didn’t take 3 weeks at all for most people. Love how you insistently stick up for it and feel your a warrior with a pen and you “order your ink by the barrel” that one actually made me laugh out loud.
-
It took three weeks for people who weren’t either no-lifing it or just happened to get very lucky. Also I don’t always defend the game. I just remember things clearly and to remember things in a way that suits whatever I’m feeling at the moment. Vanilla Destiny 1s stinginess was a meme, and it is still a fault that I criticize Bungie for. It’s why this franchise is in its 7th year, and still doesn’t make enough loot. “Forever 29”. Was a meme. The Loot Cave was a such a thing that Bungie’s self parody about it can still be found in the Cosmodrome. Legendary engrams that were so rare that you might get one to drop for every 20 hours of play? [i]Would often decrypt into RARE gear[/i] back then. Which is why I tell people like yourself that Destiny 1 wasn’t as good as you remember...and Destiny 2 isn’t as bad as you claim. Destiny 2 is still carrying a number of broken game systems from its vanilla days that Bungie is finally getting around to fixing. But if you don’t like loot games, then this game is going to change in ways that you don’t like, and will likely become something you no longer wish to play.
-
Definitely didn't take 3 weeks if you played for a few hours a day, if you were playing 1 hour on the weekend then sure.
-
Nope. I played four hours a day during the week and like 8 hours on weekends when D1 dropped. Which is why I’ve averaged about 1000 hours of play per year for the franchise. My first legendary gear piece was Lord High Fixer. I got it in a reward package for Ikora when I’d leveled up my Vanguardp Rank to level 3. Back then going up a rank took about a week of play. Legendary drops were so rare then that it took me a month to put together my first full set of legendary gear. You are taking the games current levels of generosity and projecting it back into the past. There was a reason why people were standing out in Cosmodrome shooting into a monster closet for hours...and why “A million dead are not enough for Master Rahool has meaning to Y1D1 players.” Bungie tried to bring the stinginess of [i]World of Warcraft [/i] raids to a console game, and the playerbase wasn’t going to have it.
-
Either i no lifed the game and i've just blocked it out of my memory, or your full of shit, it's either of those.
-
False dichotomy. I suggest that you got unusually lucky on the drops and conveniently forgot how epically stingy vanilla Destiny 1 really was. “Chatterwhite and Shards.” “Forever 29”. Loot Cave....a million dead are not enough. “Seven Hundred Hours and where’s my Gjallarhorn.” I still remember My Name is Byf breaking down in tears when he finally got a Vex Mythoclast to drop. I also remember More Console jumping his Guardian off the Tower when the only legendary engram that had dropped in days of play was decrypted into a rare gear piece. I felt his aggravation because it happened several times to me before Bungie finally came to their senses and removed it from the game.
-
Funny because ghorn sold in week 2 from xur...so guess bungie wasn't that stingy
-
And how many times did that happen again? And how many people got it in week 2?
-
3 times...couldn't answer about how many people bought it
-
Well, in week 2, i doubt people knew how good ghorn was, so i dont think a lot of them bought it.
-
Can't blame bungie for that.
-
You pick out examples where people got unlucky and didn't get a single exotic/armor piece to drop, that happens even now in BL D2, its the nature of rng
-
Edited by TheArtist: 2/2/2021 4:34:37 PMBecause they were a common part of the experience of the game. You can’t simply ignore them because they don’t reflect your personal experience.
-
Just because it's a common part of a genre/industry doesn't make it good or acceptable, as for ignoring it, i don't see how i did, i addressed it did i not? The definition of ignoring is not that last i checked.
-
Forever 29 was a meme because everything had to be 30 and the only way to get the level 30 helmet was Atheon in the Vault of Glass. I was there as well. It wasn’t as bad as you are making it out to be. The fact that there is practically no new loot in this loot game is why people are upset. I like the gameplay as I said but not the direction the game is going.