They don't have to.
It's a well know technique not to engage in any form of communication because most problems solve themselves with the next news-cycle.
1. Creat hype with state of the art trailer.
2. Establish the image of a few "Geeks" working in a personal (not corporate) environment to generate sympathy.
3. Enforce the idea that most "new" ideas are based on community feedback.
4. Laying out a "mysterious" roadmap to give people a reason to invest.
5. Fix any issue that keeps players from investing time in the game.
6. Hibernate while Evangelists-Players do the work for the community manager/s.
7. Reset the cycle.
English
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[quote]They don't have to. It's a well know technique not to engage in any form of communication because most problems solve themselves with the next news-cycle. 1. Creat hype with state of the art trailer. 2. Establish the image of a few "Geeks" working in a personal (not corporate) environment to generate sympathy. 3. Enforce the idea that most "new" ideas are based on community feedback. 4. Laying out a "mysterious" roadmap to give people a reason to invest. 5. Fix any issue that keeps players from investing time in the game. 6. Hibernate while Evangelists-Players do the work for the community manager/s. 7. Reset the cycle.[/quote] You missed a step. 7. Put out a video document saying a version of these things "...we've made mistakes....we now have an actual direction for the game... we're listening to the community..." 8. Reset the cycle.
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true.
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So true
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[quote]So true[/quote]