Lfg to play is a pain in the ass and most people won’t bother. Add matchmaking to build teams of solos/pairs. Match players together based on current number of wins on the card. There’s no benefit to solo players by adding this, but people who just want to play casually can. Some teams might make the light house, most probably wouldn’t but 🤷🏻♂️.
That being said. Trials is dumb. Poor rewards, poor structure. It doesn’t prove who is best of the best, just best with the current meta. Imo, every week should be a different map, different game mode, different loadout restrictions. Pull people out of their comfort zones to see who can win in any scenario. “Everybody got your 600 AR?” “Yes”. “Alright, let’s go camp the tie breaker spot.”
English
-
[quote]Lfg to play is a pain in the ass and most people won’t bother. Add matchmaking to build teams of solos/pairs. Match players together based on current number of wins on the card. There’s no benefit to solo players by adding this, but people who just want to play casually can. Some teams might make the light house, most probably wouldn’t but 🤷🏻♂️. That being said. Trials is dumb. Poor rewards, poor structure. It doesn’t prove who is best of the best, just best with the current meta. Imo, every week should be a different map, different game mode, different loadout restrictions. Pull people out of their comfort zones to see who can win in any scenario. “Everybody got your 600 AR?” “Yes”. “Alright, let’s go camp the tie breaker spot.”[/quote] Yeah this starts from the false premise a team has to make it to the lighthouse to have fun playing. One reason it has failed so hard is that it’s not even fun to play a “losing card”. There is a whole untapped playerbase who would participate if every game wasn’t a game 7 against teams who have gone flawless multiple times this weekend. It’s not the only issue, but it’s a suggestion to help that one issue.