The ability to not die has too much potential to dominate the game. Especially when mobility and defense are not mutually exclusive. Even slightly over-buff resilience and it will completely invalidate every other stat.
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Edited by XsaborZ: 7/17/2020 8:05:21 AMI completely agree with your point of view and thank you for your input. I still believe there should still be a change to how resilience works but ill adjust my standpoint to help improve the idea so it wont out way other stats. in General I think that both mobility and resilience needs a rework. Recovery is in a great spot and should be seen as an example.