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originally posted in: Hunter dodge
7/4/2020 9:20:40 PM
2
What is wrong with it? I play hunter mostly, but play on my Lock and Titan fairly often. Top tree tether and bottom tree arc are what you’re complaining about I assume? • Top tree tether is Dodge invis. If you have a problem with hunters going invis every fifteen to twenty seconds... •Foetracer. •OEM •Ophidians to react faster to the hunter when you see them. YOU CAN STILL SEE INVIS HUNTERS. SHOOT THEM. Sure, invis negates aim assist. The second they shoot at you it goes away. Sure, it breaks autotracking, but that’s pretty much the only benifit to being invis all the time. You get off radar, sure. Footsteps can still be heard. Their annoying triple jumps can still be heard. Listen to audio. • Bottom tree arc- 50% Damage reduction while dodging. Once again, if the hunter dodges in the middle of a gunfight, they’re not shooting at you. You get damage in, and all they’re doing is lowering it while not doing damage to you. If they dodge around a corner and use dodge to escape, then... hmmm. Depending on their health, either chase or back up to your team. In a 1v1, if you have used special then chase. If you still have it (or heavy) then chase. If you don’t have either and they have something to instakill, don’t chase. Simple. Also, warlock Phoenix Dive, Icarus Dash, Rifts, Barricades, and certain exotics are much more powerful. For me, I use mod tree Spectral alongside Dragon’s shadow. All maxed mobility gives me is QuickDraw:Snapshot on every weapon at all times. Would you rather deal with that, or an OEM Titan in a team based mode? Or, a Citan’s Ramparts Titan spamming Suros through a barricade? Or a warlock camping in a well with a sentient arc soul? I didn’t think so.
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  • I wasn’t going to respond to that. But you know it is overpowered, and you just said everything wrong with it. Titans barricades you can cast them only if there nobody in front of you, and most of the time you dies because you are standing still and take long time to cast them. Rift they don’t help avoiding any damage. The hunter’s they go out of the door If they didn’t like it they dodge back in when the other tow characters they dies in the same situation, they can go Invisible you can not hitting them Correctly and they disappear from your radar. And you will be searching for them like an idiot when they are behind you or you will trying to hear them but they are crouching with a shotgun.

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  • Warlocks get two dodges every six seconds. They can dodge out. Titans can shoulder charge back through the door they came from. And did you seriously say rifts don’t help you avoid damage? They HEAL YOU. They give the enemy a longer ttk, making you win the duel every time if you hit your shots. Titan barricades also, you can pop them in front of you. If someone is actively shooting at you and you try to pop a barricade, you WILL die. If you see a person before they see you, pop it and you’re fine. As for the shotgun problems, that’s shotguns for you. I use a slug shotty so I can counter the apeing pellet shotty hunters and titans. Also, your grammar needs some work lmao

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