I’d say, for a semi-official map, make Offtopic on its own planet. There are plenty of planets out there, some more or less developed than others. Some rely on more magic, some do not.
It’s often possible to slip from one location to another (despite actual distance), often without realizing it. Offtopic itself would be a sort of world nexus, in which is such pathways are inconsistent yet relatively common, hence the activity of Offtopic.
Higher-dimensional realms are up to creative freedoms on how you want to display them, but I’ll say I consider the Twilight Valley to be a similar nexus of worlds such as Offtopic.
That being mentioned, please include the Twilight Valley. If you’re not familiar with it, I can supply some details.
English
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Please do!
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Alright. The Twilight Valley, though typically labeled as Sylver’s realm, is the home team or the Gray Lords, or powerful beings who have reached balance in the forces of “soul” and “null.” (Think soul=light, null=dark. It’s obviously not quite so linear, but they are typically represented similarly.) The inhabitants of the valley are typically supernatural of one sort or another, and typically medieval. In one story, I described two palace guards as sentient gazelles. The geography is typically a sequence of valleys surrounded by stone-faced mountains. There is at least one ocean/lake (there is no other side) and I forgot what I have named it. Entrances to the valley are inconsistent. It’s typically something like getting lost in the forest before noticing the trees have changed slightly, and you’ve somehow wound up in the Twilight Valley, or crashing on a ship and washing up on the Valley’s shore. The sky is constantly lit in brilliant colors, the clouds themselves often making unnatural patterns (typically like a vibrant sunrise or sunset, and in any given color on different days. The levels of light can vary to create day and night.) Time functions at different speeds in the Valley, but never backwards. There may be an instance in which one spends four days in the Valley but only one passes in the outside world, or vice versa. The only noteworthy architecture is the Gray Palace, which I typically imagine as a spired castle situated against a range of mountains. It changes its geometry on a whim. [spoiler]should be pretty damn comprehensive. Don’t think I’ve missed much.[/spoiler]
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It won't be in that much detail, but I'll add it cause it links up with other parts of the map
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Yeah, I really wasn’t sure what details you’d add, so I was trying to provide you with as much to work from as possible.