That’s your loss. If you want a gun game, go get Borderlands 3....tons to grind for.
The Destiny franchise has so many options for peeps, if guns need to take a back seat to better content, so be it.
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A new and improved hamster wheel...kule.
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Yea pretty much but it’s cool
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They aren't making content worth playing outside of the RNG god roll grind. That's on them. And has nothing to do with weapons at present.
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Wait, so retiring guns is a measure to make room for content? I will dispute this 100%. The guns themselves take up (relatively) no space. In D1, Bungie did waste a ton of resources (not minimizing memory usage when inspecting thumbmails - as an unnecessarily detailed 3d map was still used). They looked at the server stats and noticed the number of items players had, and the observation that people are not wanting to grind for new guns (because special guns aren't as special as they were when compared to D1). Bungie had a balance of gun usage over time, and then threw it away. What I believe is that their imagination wore thin, and the easiest way to keep rotating the gamer experience is to do just what they are doing. The gun you receive will be capped, but the gun itself may be still available at higher caps... so no matter when you get yours, whether it is in week 1 or month 12, it will still be availble for the current season +x number of seasons after that. So your premise of making way for new content is moot. The guns will still be there offering zero benefit to content, it's just that you won't be able to use your gun that you received 6 seasons ago to complete new content, unless you've received a new version of it within the last couple seasons. Did that make sense at all?
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It makes sense, I didn’t explain it well enough. I’d rather have developers focus on content then making new guns all the time. So re-skins I’ll live with if it means more story, pvp maps, strikes and or raids. It’s like character changes...at the end of the day, do I care if my guardian can’t have a neck tattoo or beard, nah. So just roll with the guns available and have fun.
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Funny part is you think they spend time reskinning old guns. Even more hilarious that you think the content they make actually requires that much time. 500 man studio, they can crank out a full DLC each month if they wanted to.
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Oh, are you a game developer?
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Have you seen what a 25-50 man studio can do? They make Bungie look sad. You don’t have 500 man studio and turn out low end half assed content like this. Your reply is is beyond stupid in all respects. Half the time a sports caster has never played in the sport. Just through experience learned the gig. Been playing a lot of games for a long time. Never have I played a game with 500 staff. A few might have hit 100 staff. I’ve also dug into the studio trying to figure out what’s up. Either they have far to many artists or bulk of the staff aren’t developers but just corporate guys collecting a check. Another thing is they have been asked about this. They will not answer the people on why the studio is so over sized.
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Stupid....nice. Considering you haven’t played since January and your still combing the forums, they must be doing something good. With 500 developers or whatever you said.
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Edited by acia zemko: 3/1/2020 5:54:35 PMWow so your looking up the last time I played. Interesting that must mean something... What could it be? It’s stupid responses like this that have no merit. I stopped shortly after the halls of time nonsense. You can find my track record all the way back into Destiny beta. I played practically daily because I liked the game. Meaning I’ve watched this slowly burn down. Forsaken was a great DLC, Shadow Keep was the telling sign of Bungie. They claimed to have been putting tons of effort into it. Clearly they did not in content terms. You know who did good? Artist, map builders, and that’s about where the kudos stop. Just a little bit of thinking could have made game shattering improvements such as Undying Mind being a final dungeon. Have us venture into the ship more than once. Most of the story should have had us in that ship. Nope saw it once maybe twice. Instead Eris Mourns chore list. Look around the forums of the many hearing of these cut scenes but never unlocking them. Did the missions and nothing it seems. So if your idea of good work is looking at player history then you’ve got issues. Each TWAB posts light up of huge concerns. Yet we got silence from the studio. Be blind if you want to the issues. Bungie has decided to find a way to farm your play time not make it engaging and fun. Player count has plummeted. Players are returning to Destiny or simply going elsewhere. That’s not how a studio shows success. If you must know my background happens to be rooted in the technical industry. I study businesses and what they do to learn from those decisions. Of all the cases I’ve studied, Bungie is a perfect college project of studying a failing company. Are they making money, yes. Reality is small returns compared to what they should have had. Anthem is another perfect example of a studio having the wrong management on move it making decisions they weren’t qualified to do. Then you know have Fallout team a case of what happens when you don’t update the technology. At the root of all three are fans that still show up to hopefully help get it fixed. Hoping the company hears them. Anyway I’m done, nothing worth discussing past this point. Your effort in discussion is lacking any resolve of furthering discussion of issues. I only hope the bots of the players wake up a little. Don’t get me wrong. I really enjoy the game play of Destiny and it’s why I stuck around and other being the story.