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Edited by an Ape with a d2 addiction: 2/24/2020 1:57:04 PM
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From the TWAB, the fusion changes look a lot like they'll still be viable. This is coming from a guy with over 600 crucible kills on a firmly planted backup plan elatha. They're really changing the effective range, not the ease-of-use for max stability rolls that're the godrolls even now. Luna's and NF original nerf was a good thing. We can discuss this if you disagree. TLW has the same headshot + bodyshot TTKs as hammerhead and around the same ease of use. Are you saying that's fine for a primary? And if so, why? Not a pve expert but doesn't Izanagi have around double the usage rating to all other special guns in end-game pve content? Wasn't that the same for pre-nerf WotW with the heavy slot? Are you saying that's fine? And if so, why?
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  • My main issue is with the overall nerf to Snipers. Maybe it is because I just obtained Revoker after a long grind, but snipers have not been a problem in crucible or PvE....so while ignazi might currently be a little OP that is no reason to nerf an entire class of weapons.

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  • Edited by an Ape with a d2 addiction: 2/24/2020 7:00:18 PM
    Oh that I agree with. The blanket pve sniper nerf I don't understand when only Izanagi's been the pve issue. The 20% damage is pve only and the headshot multiplier change's to adaptive frames only, so Revoker / aggressive frames will be exactly the same in pvp though.

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