The Destiny engine is a great engine. Movements, aiming, shooting, jumping are first class.
But, the game is far from being what it used to be, as far as progress goes.
Gotta find another game.
Any suggestions?
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Take a game which is not a game as service game...they are all getting bad for obvious reasons. Guess in future i stick to games which have a storyline with an end. At least there are some left which don't abuse their game as money printing machine.
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I started playing Monster Hunter World and its been the biggest surprise for me. I never though I would like a game like that, but man was I wrong. Haven't been on Destiny in almost 2 weeks now. I haven't even went on to donate my fractoline yet.
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Most say warframe, but I couldn’t bring myself to have the slightest bit of fun. If you want other looter shooters theres borderlands and the division. Battlefront 2 made a huge comeback, so if you’re a star wars fan theres always that.
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You could try Final Fantasy 14, it has a monthly subscription but is updated frequently. Currently it has over 16 million active players but these are spread across Asian, US and EU servers (yes they have dedicated servers). Your time is never wasted and the grinding is set to a realistic level. Oh and you can even buy a plot of land and build a private or guild house on it >< However it’s not a first person shooter and the story is deep and very long (a single expansion has more story and content than whole of D2 with its dlc+expansions).
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Warframe keeps getting updated with content and mechanic reworks. Might like it now. As a veteran, I’m bored af but as a new player there’s so much to get. Division 2 is $3 til March. Just picked that up but too busy to play atm so I bought it for later
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Try Warframe. It's free!
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Edited by Freak: 2/16/2020 3:56:42 PM[quote]The Destiny engine is a great engine. Movements, aiming, shooting, jumping are first class. But, the game is far from being what it used to be, as far as progress goes. Gotta find another game. Any suggestions?[/quote] Sure, 10 years ago. LoL the Tiger engine is archaic now. It takes a day just to move a rock 2 foot. And ppl wonder why it takes so long to make changes. I agree the actual Gunplay is second to none. It’s always been top notch. But the current engine is holding this game back. Bungie needs to purchase the rights to the new [url=https://www.gamespot.com/articles/halo-infinites-new-engine-lays-groundwork-for-the-/1100-6473535/]SlipSpace[/url] Engine from 343 to use as a base to build D3 on. That would be huge in terms of the live team and get Bungie ready for the next Generation of Consoles due later this year. Obviously D2 wouldn’t reap the benefits for a while if at all. But D3 would definitely benefit. They simply cannot make a D3 on this old Tiger engine. And before you say that 343 would never allow that, Never say Never. Bungie has had interactions with Phil Spencer as of late September. Yes, It was just a Bungie Bounty but you never know where things might lead. I am NOT saying Bungie is reuniting with 343. But purchasing the rights to a new, top of the line gaming engine is certainly not out of the realm of possibilities. Unless Bungie is of course building their own engine. As of now anything’s possible just as it’s possible D2 is it. Truth is no one but Bungie knows where they want to go from here. Here’s to Hoping.
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Well, it's obvious you know more about engines than I do. I don't play many games at all. I liked Tomb Raider. there was progression, some story, and an ending, loot finding and buying stuff. But the Game Engine is woefully woeful compared to Destiny, and I admit that's where my main comparison is. After all, TR is a "modern" game. I was disappointed with the last one as the engine had not improved at all. About the only direction you knew Lara was going to go, was where you didn't want her to go. I played The Division for a while, but it's engine was lacking too. Maybe I'm too fussy, but if you think the Destiny engine is not as good as it could be, I am sadly inexperienced.
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They're dated by several years prior to D1 launching, actually. The shooting holds your hand enough to make you feel good. Special sounds and colored numbers for headshots to make you feel good. That isn't good, it just makes everyone think they're a little better than they are. Shooting. Hit detection is bad, mechanics of weapon archetypes and customizations is moronic and restrictive. Aim assist, projectile magnatism, braindead AI that flow with headshots oh so easily. Movement? Really? Floaty and shit? What should have weight doesn't, what shouldn't sometimes does, classes don't have any substantial movement changes that make for [i]legitimate[/i] role playing. That thing it's pretending to be. Jumping? For real? Garbage jumping puzzles or straight forward hallways designed to feel slick when you jump. If the jumping was good in this game, shooting while jumping wouldn't be so ineffective. Movement, slick responsive weaponry? I'll play Doom. I'm not looking for the best shooter ever in Destiny, I was promised an RPG. I got a braindead shooter pretending to be the best ever. If this game had good any of the things you listed, it would have a competitive scene. It doesn't. Take the hint.
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Well, I find it good. Sure, if there's a cigarette paper on the ground you can't go forward without jumping over it. I've stumbled on very few places where you get trapped in some hole, and it looks like you can't jump out, but eventually there's a way to get out. This is not "engine." It's a design error, but there are few. No, I disagree. For a bloke who just wants to play a game, shootin' shit, not needing great skills, The Destiny engine works for me. What isn't working any more, is the use of that engine:
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I find the gameplay very comfortable. Its a smooth evened out shooter. Not to realistic but its smooth and fun to play. Just like Halo use to be.
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For casual idiots like you that are OK with a 10 year dated product? Yes. Well aware you're OK with it. Destiny is a joke and the casual drones that enjoy it are the punchline.
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Matey, for someone who has no clue who I am, or what I do, you're pretty moronic to call me an idiot for an opinion. GFY.
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Edited by BoomerSooner51: 2/16/2020 7:17:49 AM[quote]The Destiny engine is a great engine. Movements, aiming, shooting, jumping are first class. But, the game is far from being what it used to be, as far as progress goes. Gotta find another game. Any suggestions?[/quote] Like Destiny? There's not one, at least that I've found. The Division was really good in its last incarnation. But there's not much being done to it since Division 2 came out, which is also fun but just doesn't fill that Destiny niche. Warframe always felt clunky and awkward. Never could get into it, no matter how many times I tried. Borderlands just isn't the same genre as Destiny and doesn't feel the same to me. Plus, the washed out color look always bothered me. I've yet to find a game the scratched the same itch as Destiny. Which sucks, because D2 sucks balls.
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[i]I've yet to find a game the scratched the same itch as Destiny. Which sucks, because D2 sucks balls.[/i] LOL.
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Why would you want a game that's similar to crap? Why not find a game that isn't crap? The reason people want something "like Destiny" is because all of the shooting mechanics hold your hand. Whatever games you may play over the years, you probably feel like you're better at Destiny. That's the hook. The game helps you along and you think you're better at the game. It's purposefully deceptive. Halo was always bad for this shit but Destiny cranked it up to 10. May as well when the gameplay loops are based on skinner box design. Let's go full crazy ex manipulative on the players. You can catch them throttling your XP, on purpose. And the community just rolls over when they double the old requirements for daring to catch on. Destiny fans are the gaming equivalent of Stockholm syndrome. I may hate Bungie but it is brilliant.
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Well, perception is reality. If Destiny holds my hand when I shoot, and it's a successful shot, I don't get all carried away with the concept that I was helped. I don't care if I was! I get a bit better as I go along, but it's not a life goal for me. If I'm never good enough to hold a significant place in a Raid, I don't intend to slash my wrists about it. I'd like Bungie to provided an easy version, so dummies like me can learn it. But, despite many suggestions, it's not in Bungie's mindset to include [i]everyone [/i]in the game. The end basis for a successful Engine - which is what we're talking about - is for players to have an enjoyable, outside-real-life activity, and who cares how technical or how outside-real-life it is, because that's the point of playing in the first place. If I want to play real shooting, I'd play some rifle range sim. If I could find a good one.
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Thinks raids are "hard". Your opinion on game design is worthless. Thanks.
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Receive my up vote sir. I have gone back to D1 and minus the ledge grab and fast travel it’s crazy better. Vendors are refreshing. Factions are a thing. And xur actually sells amazing things. I’ve felt stale since SoD and if a raid doesn’t come out in SoW then I’m about done.
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I believe that D2 is the game the Bungo wanted D1 to be. I believe this is what they wanted this franchise to be. Otherwise, I can't explain why they did such an abrupt reversal of so many things that worked in D1. The problem is, we were exposed to D1 first, which set expectations for D2. Which were never really met because Bungo was finally able to build "their" game from scratch instead of the hodgepodge that was D1.
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D2 was a shortcut fill in for what it was originally meant to be. Just like D1 did. They repeated the entire mess with D2. D2 was 18 months into coding when it had to be abruptly cancelled and the teams all had to start over. That why D2 was such a mess in the beginning.
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Warframe