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12/8/2019 2:44:17 AM
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Perma invis hunters with enhanced smoke bombs thanks to the artifact is not going to be fun. Also I think it’s pretty ironic that they make the artifact “to try broken things that they can remove in a season” then add mods with the same abilities to different subclasses. Then the cherry on top is the new seasonal armor will have mods that may also prove to be very powerful in pvp that they won’t be able to remove since they are not artifact mods.
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  • Invis hasn't done anything relevant since d2 season 1 bc it was nerfed into oblivion. In the nerfing of the invis and wormhusk, they also ruined the dodge rolls ability to break aim assist. So yes we have invisibility that's really just like the camo shirt that says Ha, You can't see me now, and our dodge doesn't actually dodge anything. It actually makes the person shooting at a dodging Hunter more likely to hit them since auto aim re-engages. Dodge should break tracking and invis should do something.

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  • Unless you’re running bottom tree arc strider, dodging doesn’t actually work and invis isn’t actually invisible lol. It doesn’t work at all when you still can hold aim assist on an invis hunter. Why are you really complaining? Because you suck at pvp?

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  • 1v1 me

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  • Ok, tomorrow

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  • That’s what I thought chicken shit basement dweller.

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  • Can you not read you -blam!-?

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  • Right now or are you scared?

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  • Looks like a salty warlock who doesn’t realize that warlocks are getting buffed...

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