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10/31/2019 12:40:05 PM
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What is the scariest game you’ve ever played that ISN’T in the horror genre

Hello there! Since today is the Pinnacle of Spooktober, I’d like to ask offtopic a simple question: What is the scariest game, game mode, or experience you’ve had that isn’t in Horror game genre? (Eg. FNAF, Resident Evil 2, games that try to be scary.) I’m not looking for a joking answer, either. I mean a time that you were legitimately scared in a game that wasn’t a horror game. My scariest moment has to be from Star Wars Commando. Y’know, the abandoned Cruiser level. For those who haven’t played, the level has you and the rest of Delta squad investigate an abandoned Acclamator Assault ship. You enter the ship and find it relatively empty, save for some clones fighting an unknown creature. You only get a few passing glimpses at it, but never actually get a good look at it until after it kills all of the other clones and gets to you. Apparently a bunch of Trandoshans have invaded the ship and are going to give it over to the Seppies, but, being Clone Commandos, you stop that pretty easily. The scary ness of the level doesn’t come from the Trandoshans themselves, to me, it comes from the suspense and intrigue leading into the mission, and how you’re so just in the dark about it. In war, Intel is almost everything, and when you go in there you have nothing. More recently, the scariest game mode I have played would be Ewok Hunt in Battlefront 2. You play as a stormtrooper the night after the battle of Endor, and your main goal is to evacuate the planet on a shuttle. Problem is, you’re locked in first person, given a flashlight that only works a limited time before going into a cooldown, and there’s a bunch of Ewoks trying to hunt you down. At first, you’re alone in the dark. You need to find the rest of your squad in order to survive. As you try and find them you keep getting notified that one trooper after another was “Lost to the forest.” You cringe in fear, because you know each fallen trooper means one more Ewok to hunt you. Suddenly, you take damage, and the music changes from its ominous tone to sudden surprise. You look around and see no one, and find a large net of rocks on the floor. Foolishly, you have walked right into one of the Ewok’s traps. This was a costly blunder, because now your health can’t fully regenerate to max, making you an easier target for the Ewoks. When you reach your squad you find some comfort in numbers, but the Ewoks have plans for that. A bunch of glowing insects start flying around in the group, dealing damage over time to those foolish enough to group together. This scatters the group, allowing a few Ewoks to pick them off one by one, before you regroup and take them out. This goes on for what feels like forever, until you hear the shuttle arrive. In an instant, all sense of teamwork is gone, as all of the stormtroopers make a mad dash to where the shuttle’s landing spot is located. The Ewoks continue to hunt as you run, using wispies to slow troopers and make them an easy target. As the shuttle lands you fight off the now seemingly endless horde of Ewoks, and narrowly escape as the sole survivor of that horrible night on Endor... But that’s just me. How about you?

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  • Dying Light.

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  • Probs late to the party on this one, but maybe Pokemon just for Lavender Town. Probably not so much nowadays but when I was a little younger that place was just creepy.

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  • The missions in modern warfare (2019) where you clear the buildings while using NVGs. Its a game about loud, fast paced, cover filled action. These missions take all that away. It's terrifyingly quiet and there's no cover. One wrong step and one of your buddies gets cut down by a hail of bullets. You don't know who's got a gun until they raise it, most rooms have civilians. You don't know who's going to grab a fallen comrades gun and raise it against you. There's a mission that's (in my opinion) much more tense. However it's a pretty important mission and I don't want to spoil it. That thrall in D1 in the third mission. That whole building creeped me out. But that one thrall . . . Also that taken phalanx in Cayde's stash.

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  • Fallout New Vegas. Every single time I enter vaults. Never know what to expect and honestly creeps me out to hell and back exploring the places.

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    • Subnautica

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      • Edited by CastFeather495: 11/1/2019 5:00:15 PM
        Running from a giant for the first time in Skyrim. The Witcher 3 also had its moments.

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      • Dark Souls... [spoiler]perhaps you could join the void...[/spoiler]

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      • Ewok hunt was awesome, I totally agree. When I first player Metroid Prime, its claustrophobic and alien atmosphere got pretty creepy at points, it was awesome

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      • Mega man legends. 3dimensional mega man game however they had these dungeons. Super dark and robots would jump out of nowhere. Terrifying!

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      • Scary, or intense? I could list intense and nerve-wracking moments for days. Moments in which I'm legitimately scared are difficult to remember even including horror games.

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        • Bloodborne. -blam!- those -blam!-ing hallways, those deep, dark hallways with the -blam!-ing stomping and the -blam!-ing heavy breathing and your -blam!-ing torch is just crackling in the night as you just have to -blam!-ing stand still because that -blam!-ing stomping is GETTING CLOSER. And then you have to go down those -blam!-ing stairs with the creepy as -blam!- torchlight flickering off the walls and the -blam!-ing heavy breathing is STILL THERE. AND THEN THERE'S SOME -blam!-ING WOMAN PRAYING AT THE BOTTOM, WHAT THE -blam!-! *sigh* Why is that game so good?

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          • Shadowfall, Ewok Hunt, or Subnautica. [spoiler]Sorry Partner, but You’ve Spooked your last Spook [/spoiler]

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            • Minecraft *spooky cave sound*

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              • I don’t understand how they made teddy bears terrifying...

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                • Ark Survival Evolved

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                • Halo 3, Mission 8 “Cortana,” with fog skull on. It scares the hell out of me still when I get randomly swarmed from behind by flood combat forms.

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                • Morrowind: Dwemer ruin sounds, Cliff-Racers, Bonelords, and Gaenor still scare the shit out of me

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                • one of the timesplitters games, cant remember which. i remember one mission you had to fight a giant flesh demon, so maybe that, when i played it as a kid

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                • 1
                  Candyland......

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                • Ark. Spending hours building up a base only to get offline raided. Especially when you get on the game the next day and you start loading into the server and you hear the loading music play and you get that sinking feeling in your stomach while thinking “please for the love of god don’t tell me I got wiped” then the sheer feelings of disappointment and anger when you inevitably load in to see that yes. You’ve been wiped.

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                • Vampire the masquerade bloodlines, the abandoned hotel level spooked me so heckin hard

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                • Edited by f3: 10/31/2019 9:49:38 PM
                  3
                  [i] [/i]

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                • All I wanna say is the last of us... love that game. But spoopy things in non spoopy games... perhaps the time I went to Far Harbor for the first time at level 34, while playing survival, and being immediately spooped by the initial mission and seeing that my weapons were now crapola. Then exploring the rest of the island and getting too deep, breaking all my power armor, running low on water, and ultimately staying alive by superior firepower while I cripple along looking for a bed so I could save. That was super spoopy.

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                  • Density 3.

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                  • No nut November simulator

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                  • Halo CE. When you first discover the flood.

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