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9/12/2019 9:33:17 PM
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Balance in this game is a scarcity. HCs beat ARs at their own game, Pulses do the same to Scouts as do GLs to Rockets and, less so, Snipers to Linear Fusions. Too many weapons that are objectively worse than other weapons. Today's TWAB could prove very interesting.
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  • Oh it is interesting. A nerf to handcannon and pulse rifle range while everything received a pve damage buff.

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  • Sweet Business about to become a real PvE powerhouse

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  • Maybe, maybe not. 150 rounds is a lot of bullets though...actium war rig is gonna be fun for a while XD

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  • 999 ammo reserves, 150 in the mag, auto-reload on any primary pick up and APR for overpenetration on top of damage increases, did the Catalyst a long time ago so I'm looking forward to this greatly.

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  • I wish the catalyst was changed though.

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  • I'm content with it. It's not the best, but it isn't Skyburner's Oath either.

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  • Range actually isn't too bad on it, especially since the ads mode had some noticeable damage fall off. Sweet business flinching less while spun up...yeah you don't flinch all that much with it anyways.

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