How i think they should buff it .
Every light attack hit buffs the damage of the power attack tornado done in the same super by 2%... caps at 100%.
Ruduce the cost of the light attack to the same level as SHOULDER CHARGE in bottom FoH.
And increase the damage to double its current DMG.
That way you can kill adds and DPS a boss afterwards but you still have to work for it.
And it stacks with roaring flames.
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That’s like going from a hand grenade to a nuke, see the difference?
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Ok. How about adding that effect to an exotic then? Like celestial....for hammer.
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Edited by Elkris Vehrnn: 9/9/2019 9:31:00 AMNo, because then it should be a one use super
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Ok. So no buffs for hammers?
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Well, i would like to see buffs for burning maul too, but your ideas are overbuffing it or should make it a one use super
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Jesus Christ that would make burning maul broken. It's damage would be so crazy high.
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Its a big hammer. That is on fire. It is supposed to break things....so why not the game.
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Edited by DuBChiri2: 9/9/2019 1:02:00 AMBecause people would likely complain.