This is the most dumb post ever.. we had all the easy to get stuff in year 1 destiny 2 the whole player base dry’de out.. so pls just accept that buying a game wont mean that Every thing is obtainble for Every player. You are playing for a exp. If you dont like iT dont buy iT..
English
-
Dealing with CammyCakes and his like at the top tiers is not an experience - its masochistic. They should take people out of the pool who reach Legend. Bungie could put them into a new bracket where they can only matchmake with other players whove achieved Legend in a season. That way, they can keep being dicks in comp, but the rest of us have a fighting chance.
-
Like i sad buying the game doenst mean everthing in the game Will be accessible for you. If you cant be a top thier player dont want top thier player stuff. For example i dont like raiding dont hear me complaining about not getting 1k voices. And be gladd that top thier players have a play list or else they would be in qp like in d1 stomping the community.
-
TV has nothing to do with top tier and everything to do with terrible, poorly planned RNG. It would be nice if every successive clear increased your odds of getting it.
-
I dont know what you mean with this?
-
Thousand Voices. Increasing the odds that it drops. Did that raid probably 30-40 times before I got completely burned out and said nuts to it.
-
Luna, recluse, and revoker are all sooooo much easier to get than redrix.
-
[quote]This is the most dumb post ever.. we had all the easy to get stuff in year 1 destiny 2 the whole player base dry’de out..[/quote] The player base right now is pretty much exactly the same as this time last year, and this has been the case more or less constantly if you compare equivalent points of Y1 and Y2 Which would suggest to me that it wasn’t “all the easy to get stuff” that was the issue, or that turning everything into a massive grind fest had fixed it.
-
They just passed 1M daily users fir the first time in a while I believe. So that kinda disproves your point. More people are playing and they are playing more than just after curse of osiris came out.
-
Edited by d3benway: 6/29/2019 1:06:10 AMForsaken had 3 million at launch, 14 million people have Destiny 2 accounts. Destiny tracker showed exactly the same player population this week as there was this time last year. That’s if you even trust the figures, it had been heading steadily below 400k until this new season - ie just as bad as Curse of Osiris numbers. Crucible has been doing even worse going by guardian.gg, because Destiny Tracker double counts gambit so its PvP figure is known to be wildly inflated. Similarly, I’m inclined to suspect that menagerie or something is getting double counted in PvE numbers now: https://gamefaqs.gamespot.com/boards/207763-destiny-2/77680628 But even if true, those numbers aren’t that much to shout about for Bungie tbh.