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3/16/2019 10:17:32 PM
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As I’m sure you know, I love Skullgirls. There’s a lot of reasons for this—polished mechanics, good story, cat puns, but one of the smaller things is simply the way the buttons are laid out. You have 6 attack buttons; 3 punches, and 3 kicks. It’s intuitive, and gives characters lots of variation. On a side note; small mechanics that I hate in fighting games; Auto combos. Why does every jamblasted fighting game need them nowadays!? Cross Tag, DBFZ, MvC: Infinite.. Just.. ARGH! I hate them! Whew. Okay. Glad I got that out.
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