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originally posted in: Suggested small change for Crucible.
11/30/2018 7:35:57 PM
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This is satire right?
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  • You took the time to contribute nothing to a possible discussion about making a big part of the game enjoyable by toning down the absurdly low TTK and making it harder for people to abuse it, why don't you take the time to explain why you think it's satire and why you think it's fine to be killed in literally less than a second, repeatedly, by an entire squad of people, and show me where the fun is in that.

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  • It was a serious question, it's a common thing for people to make a rediculous post to make people angry. Anyways If it isn't, this change definitely shouldn't happen, the response to originally having shotguns in the heavy slot was a massive backlash, the player count dropped insanely low. And a handcannon being a special weapon is a terrible idea, Luna's ttk is slower than other weapons with perks at play, and the work to get them is crazy hard. Making it special ammo would ruin them.

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  • You shouldn't be able to spawn with a primary that can two to three shot people with another hundred something rounds to keep two to three shotting people because the aim assistance favored you, and you definitely shouldn't be able to spawn with a loaded low risk+low skill/high reward weapon that can one shot people 10 meters away without real consequence with a chance to receive more ammo for it. Hand Cannons at least require you to be within the range of aim assistance to land your shots but they deal far too much damage for a primary with an endless supply of ammunition. Shotguns have next to no risk and you shouldn't be rewarded for mindlessly bumbling up to a guy and killing him in one shot despite him backpedaling and jumping away trying to fend you off with a sidearm. This kind of gameplay poses no fairness to anyone [i]not[/i] abusing HC+Shotgun.

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