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originally posted in: Make shotguns into power weapons
11/19/2018 2:33:39 PM
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Sniper is OHK to the head. Fusion is OHK. And shotguns (at least for me) are wildly inconsistent and almost neverOHK.
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  • Almost never ohk? What are you trying to do snipe with it? I find that very hard to believe.

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  • My bullet spread is just really unlucky. Multiple times someone is right infront of me and I’ll shoot them and they not take much damage, they do the same thing and I die

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    Snipers are expected to be OHK to the head. Shottys, at point blank range should be OHK; the issue is many of them have range that rivals long range weapons. That's the issues.

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  • That just isn't true. A shotgun can't cross map like say a scout or pulse (as far as they can go). That is quite the exaggeration and on top of that they are wildly inconsistent (at least for me they are).

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    OK, perhaps 'long range' weapons is too much hyperbole but their range should be under 50, hell if not 30. They shouldn't be as powerful at the ranges they are currently. Damage drop off and projectile spread isn't consistent with a scatter based weapon. Most perform like slugshots , slow fire, longer range (Chaperone/Good Bone Structure/Unification VII/Gunnora's Axe). When I'm killed by Chaperone, my first thought is WTF that WAS SOOO FAR AWA...oh Chaperone, it's expected. When I'm killed by Dust Rock or something else from very far away it doesn't feel fair. Legend of Acrius LOL.

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  • Max ohk range for shotguns is 10 meters except for slugs they can reach out to 14 meters. Destiny actually has the shortest ranged shotguns of all 1st person shooters. Shotguns are fine, learn map knowledge and how to move around corners and doorways properly l.

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  • To be fair, I find fusions to be wildly inconsistent compared to shotguns, but I completely understand what you’re saying. They can’t be moved, without the other ones.

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