1. Definitely although not just D1 remasters, Something new and Strong, bring back animated sets like RoI had with a new twist, plently of medieval era inspiration to draw from
2. Works both ways can snag a match from a winning/dominant team if a losing team keeps on the objectives, makes for a faster game imo.
3. Agree 100% bigger maps are a must with viable lanes for ranged weapons, but still retain close covered routes for the close combabtants
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On your reply to point number 2 I have to say this... That's exactly what I'm talking about really. It's TOO FAST either way. Winning OR losing. Closer games are better. I don't like getting stomped and I'm sure the other team hates it when my team stomps them. lol.