i meeean yes, forsaken is good.. the game is A LOT better now. but damn, bungo burned so many bridges with the player base.
- remember festival of the cost a couple years back?
- constant game droughts throughout destiny 1
- destiny 2 year 1 end game
- focus on the casual player
- light level disabled for trials and iron banner (more emphasis on the casual player)
- 4 player crucible
- destiny 2 year 1 no random rolls
- easy loot throughout destiny 2 year 1 which lead to the rarest loot coming from..
- eververse
- last year’s dawning event (more focus on eververse)
- curse of osiris (still upset how royally they messed up an expansion about ‘the best warlock’ in destiny history, osiris.. all that good hype about him in destiny 1 and he ends up being a throwaway dlc in destiny 2. screw panoptes, osiris should have been the final boss for that expansion or had his own raid with new egyptian armor and guns.. u would of won with that idea bungo, u would of had it)
warmind was a good start but that story was kinda trash. R.I.P. charlemagne.. u’ve been retconned
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You forgot the exp skimming last year.
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We need to forget about those burned bridges and build new ones. The emphasis needs to be on communicating the positive reasons for lapsed players to come back, not reminding them why they left.
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Why should we forget the burned bridges. To forget is to allow the situation to repeat!
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Edited by the_finalfantasy: 11/13/2018 12:06:39 PMthe problem here is i agree with both of u. i continue playing this game because i enjoy it.. alot. i’d like to hope new ‘bridges’ will be formed and i’d like to see all the positives this game and developer can offer. but after repeatedly letting its player base down with gameplay decisions and microtransactions, u cant help but have it in the back of your mind that it will happen again. i mean just look at the recent decision to add curse of osiris and warmind for free after a month of releasing forsaken. that’s such a shady move to squeeze $20 out of its new or returning players. some of the ppl that bought forsaken in that time frame were iffy about diving back into destiny but finally gave this game another chance.. only for bungo to drop the ball again. ‘sorry we didnt include curse of osiris or warmind for free in the initial forsaken launch, we wanted to launder a little more money from our gamers, but here.. u get an emote, an emblem and shaders in december’ thats a bit harsh i guess, but in the grand scheme of things.. thats how it looks like to the player base. how are u suppose to rebuild trust with ur community if u continue to make foolish money decisions FOR your community?