I mean... in a game with a Competitive playlist it's unacceptable to have a game as blantantly unbalanced as this one; From damage resistance on Supers. To Power Ammo. To every Class not having a one-shot ability.
- I feel the only reason people say,"This should be needed" is due to Destiny rewarding people for using the things that are easiest to use.
180RPM's now having the fastest Hand Cannon TTK in the whole game. 180s causing more flinch than a 110 with High-Cal.
Shotguns being extremely easy to use and capable of one-hitting Guardians up to 14m away.
To Fusion Rifles requiring only minimal cover to charge, but have absurd Range.
Then Snipers. You shoot first or die. See? The thing you'd imagine would take most effort is by far the weakest.
-- You have Shoulder Charge; Tracks like a mother -blam!-er. There's no way you will ever miss when the tracking can track someone directly above/behind you/not in LoS.
Then Supernova. A one-hit up to 10m away. The projectiles track. Very easy to use due to access to animation canceling it when someone is smart and exits range.
Then Throwing Knives. Have very small hit detection. Very slow velocity. Does minimal damage.
Again. The thing that takes most skill is the weakest. Why?
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you lost me at fusion rifles being too strong at range
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Have you used a Fusion Rifle with Under Pressure and Rangefinder? It's ridiculous.
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close, erintil w/ under pressure and kill clip. Definitely strong at its range, but not too strong.
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As a fusion rifle main in D1 coming into D2 they've always been meh. I just want my Pocket Infinity back and Plug One:1...
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Give me back my damned Pocket Melter.
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Sorry. I mean to say,"This should be nerfed." Damned auto-correct.