How is that going to help three to five other people who are almost never in one spot unless it's a rift or a well? I only use healing rifts so how has wasting grenades on people with full health worked for ya? Beyond a few seconds of overshield that is nowhere near an effecient use of a healer class.
Anecdotal experience doesn't excuse a half made system, I've experienced plenty of times in strikes and crucible where healing would and has prevented a death and helped the team. The basics behind healing in general...
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