It was a third person shooter with moba elements. Core concept of the game is that you and four other people team up to assist the guardian of one noble house in defeating the guardian of another noble house.
At the start of the match, you would pick 1 character to play as for the whole match, and the other players would do the same. Classes range from shooters, brusiers, controllers, healers, and possibly another type. As you play through the match, you can level your character up to upgrade their abilities/characteristics along specific trees.
Guardians fought each other through the players collecting power for them. This was done either by summoning creatures to generate it, killing creatures the enemy summoned, or killing members of the enemy team. Once one guardian gets 100 power, they prepare an attack on the other guardian, moving across the stage to strike their opponent and temporarily open up their weakpoint for their teammates to attack. Once enough damage is done to a guardian, they take a wound. First guardian to receive three or so wounds is defeated.
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