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5/9/2018 9:59:55 PM
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I think it's more of a comparison of merit. People love pointing out the polish and dedication that goes into games they find enjoyable, like The Witcher 3. It's less that they want the games' mechanics to be exactly the same, even cross-genre, but more like they want the developer to put as much work and love into their game as much as CDPR put into Geralt's ugly mug.
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  • what other games have polish besides the witcher series?

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  • Since we're discussing CDPR, my brain read polish as Polish.

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  • Polish polish :)

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  • Well I’m not saying people want the mechanics to be the same. I’m saying they want the quality to be the same, despite the differences in the games’ situations. Let me give you a scenario: say there are 2 chefs. They both love cooking, and want to share their cooking with the world. One chef sets out on his own, he has his own resources and is fully equipped for the type of restaurant he wants to open. He is able to work at his own pace and take his time carefully crafting his restaurant and dishes to fully realize his dream. He has his grand opening, and everyone loves it. The second chef has his own resources as well, but he’s not quite equipped for the type of restaurant he wants to open. In order to break into a market that he isn’t fully equipped for, he finds a benefactor that is willing to share their resources in exchange for input into the creative process. The chef agrees, possibly too hastily, in his excitement to start working on his dream. As he begins working, his benefactor begins making demands. Breathing down his neck to make deadlines, emphasize certain parts while neglecting others, and twists the chef’s dream until his restaurant is practically unrecognizable. He opens in less than half the time it took the first chef, but his restaurant is nowhere near as good. Now, is it the 2nd chef’s fault that his restaurant turned out poorly? Mostly, yes. But should he be compared to the other chef whose development situation, though it started out in a similar way, ended up being completely different? No. There are way more variables to consider besides if they care about the work or not. [spoiler]Side note: there were many people who did care a lot about Destiny/D2, but they all got squeezed out when their vision didn’t match up with Activi$ion. Similar things happen with tons of little developers when they deal with big corporate leeches. Just look at how many studios EA has shut down. CDPR was able to make what they did because they’re one of the few smaller studios that haven’t gotten trampled yet.[/spoiler]

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