[quote]They don’t know what they want. Some players want nothing but pve
in a FPS game idk why they would want that? [/quote]
Are you kidding me? Halo Combat Evolved essentially REINVENTED and reinvigorated the console FPS. You understand that Bungie made this exclusively for the OG Xbox.
They went on to create a FPS franchise out of Halo with Halo 2, Halo 3, Halo Reach over 10 years.
Your OP is as schizophrenic as Destinys Identity. Either a troll or a deluded fanboy.
The game is dead man. Left it die a dignified death before they release DLC3, and completely kill any reputation Bungie have left.
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I’d actually be interested to know how many of the original Bungie team that made the fabled Halo games are still around.
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Not that many, and that is a problem. Marty O'donnell is gone, in a rather public and sad fashion, Joe Statnton is gone too, left and went to Re-Core, after he was cut out of the recutting of the game by the infamous "Iron Bar" Jason Jones is still there, he designed the game director in Destiny 1. It was never ment to be Halo. Even when I replay Halo its 10 times better than Destiny 1 was. Story wise, fun wise, gameplay wise. The chase for "fools gold" or 4k visuals was the downfall. Particle effects, Xbox one X native 4k. Too busy making textures, tracer fire and ricochets and fun and gameplay got left behind. Gameplay is always king, and players will always play the better game. Creating a game is work and passion, and the best games always have the most passionate staff. Bungie is treating Destiny as a paint by numbers, or a recipe they copied from a magazine. DOing it for the money is always going to show through in the final product.