Curing addiction is not a law or legal issue and just like any other illness, especially of we're talking about kids, it's the parents responsibility to be engaged enough to know what's happening. Your passing off the responsibility to the wrong people. Thinking too short term. You need to widen your views of real world responsibility.
Im well aware of real world responsibilities. Addiction delves into adulthood as well. The developers are feeding the addictive gaming syndrome with loot boxes. While a whiny kid might be regulated by their parents, the addiction can easily be feed to the gamer who needs that certain item they are missing. That is the criminal aspect of it. Criminal in the sense that it is wrong.
But who’s to stop them? No one, unless people stand up to them. Big tobacco gets away with killing hundreds of thousands of people yet its ok because they have a label saying we will kill you. While loot boxes may not kill anyone its still feeding the addiction and its wrong.
[quote]That is the criminal aspect of it. Criminal in the sense that it is wrong. [/quote]
Unethical yes. Criminal no. Law will not govern ethics unless it crosses the law.
Addiction is an illness and people with illnesses need help from family, friends, community. It only becomes lawful if they hurt themselves or others to feed the addiction.
Standing up to them as educated consumers is the fight that has to happen in terms of the ethical part.
Holding them and their practices accountable as consumers. Fighting with our wallets and with lobbying for change.
Tobacco use is something that's been around for hundreds of years, for 'social' smoking, and likely more than that in varied use around the world. It's almost a Trillion dollar industry with ties to just about everything. Gaming industry is about $100 Billion and has only been around with any kind of strength for maybe 20 years. Before that the revenue is marginal to even compare.
You can't compare the fight between the 2.
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