You casuals are still complaining about high cal???
Have you ever tried getting good and seeing if that might help???
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Edited by MjoshuaL: 10/17/2017 4:51:30 PMI haven't played a shooter in which I got shot and didn't flinch and didn't have to compensate for it. Even with the added perk it shouldn't matter. I use the Uriels Gift so what do I complain about when I get killed with the Uriels Gift ? Then if they make all the guns the same because of complaints of this being too strong or this perk being Over Powered. Do we now complain of everything being the same? Same fire-rate, same range same stability, same magazine, same impact. Etc. Etc...
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It’s because players here think they are good when they aren’t... I know you’ve seen it.. “I average a 1.1 so I can hold my own. I know what I’m talking about.” Players think they are good and can’t admit when they lost in a gunfight. Maybe you missed a bullet. Maybe slid right into his aim. Maybe you should’ve left after he landed the first shot. Maybe you shouldn’t challenge that Mida from cross map with that Handcannon. People seem to only blame the guns for their constant errors.
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[quote]It’s because players here think they are good when they aren’t... I know you’ve seen it.. “I average a 1.1 so I can hold my own. I know what I’m talking about.” Players think they are good and can’t admit when they lost in a gunfight. Maybe you missed a bullet. Maybe slid right into his aim. Maybe you should’ve left after he landed the first shot. Maybe you shouldn’t challenge that Mida from cross map with that Handcannon. People seem to only blame the guns for their constant errors.[/quote] Such truth... preach it brother! Like the classic D1 Clever Dragon HCR complaint from people engaging well inside of 30 meters... while ADS out in the open with a MIDA. Some people just couldn't seem to grasp the concept of playing from the outside with a long range scout/pulse, much less the specific weaknesses of a MIDA.
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People just don’t know when to engage and when to run the other way... When to stand their ground or when to reposition. Hell half the people here complaining about teamshots are the guys that have a pixel of health left but still peak that corner they JUST got shot from... Just like you said it was the same thing in D1. Clever Dragons OP! Move away from him and scout him down or move close and Handcannon. Eyasluna OP!!! Move away and either pulse or scout. Mida is Op! Get in his face... They can see me on radar! If they can see you. You can see them. Now it’s a battle of movements. THIS is where you outplay the opponent. People here don’t get that...
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I had over a thousand hours on Destiny 1 and reached max light on all characters and beat every D1 raid on hard. I'm far from a casual, and accusing everyone you disagree with of being a casual is pretty silly. High Caliber Rounds knocks your opponents' aim all over the place, so their aiming skills becomes irrelevant. Given how High Caliber Rounds work, the idea that the solution is "getting good" is also pretty silly since it makes your opponent's skill pretty silly. This forums is filled with many festering cancers, and one of those cancer is the belief that everything is inherently balanced by default, and that any changes to that balance is inherently bad. Well guess what, no pvp game, especially one with so many weapons and other factors, comes out perfectly balanced, and it takes many iterations to get close to. Belittling people discussing balance suggestions and trying to maintain the status quo is only in the interests of stagnation.
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PVE skill isn’t PvP skill... High cal is a perk that excels at PvP. Kinda like outlaw. Headseeker. Snapshot. Ect... it gives up a slot that could’ve gone to anything else... The recoil it gives is easily adjustable to...
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No one perk should excel so much to the point that it overwhelms everything else. It's funny that you talk about skill when the perk completely nullifies your apponents' aiming skills with its effect; skill has absolutely nothing to do with HCR. Yes, when you pick HCR, you have to give up the benefit of some other perk, but the benefits of HCR far outweighs the tradeoff of not picking the other perk. Frankly, that's a stupid argument that can be applied to anything as long as there are more than 2 choices, but that doesn't mean one choice isn't better than the other. Other perks come with built-in penalties for their effects (like extended mag decreasing reload speed), and HCR's effects are powerful enough to warrant such a penalty. Your arguments are so paper-thin, it's actually sad. I won't even bother reading your comments anymore.
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Oh you aren’t reading. Oh no... High cal doesn’t trump all the others... you’re just bad... [spoiler]Getting good will fix these problem...[/spoiler]
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If high caliber rounds aren't absolutely broken... why of the 10 million kills in this weeks trials (last I looked) were mida + Uriels 4 million of them .... the 3rd most used weapon was Last Hope... at 1 Million. Something should be considered too much when 40% of kills in a game mode are from 2 guns that have that something...
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Simple explanation. We have a community of casuals that think they are elite. They bandwagon to any weapon that trends. Kinda like Mida and Uriel’s. Then it continues... While actually good players still dominate with their own unique set ups... Plenty of pulse rifles are overlooked and plenty of smgs...
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Edited by RAIST5150: 10/16/2017 5:21:07 PM[quote]If high caliber rounds aren't absolutely broken... why of the 10 million kills in this weeks trials (last I looked) were mida + Uriels 4 million of them .... the 3rd most used weapon was Last Hope... at 1 Million. Something should be considered too much when 40% of kills in a game mode are from 2 guns that have that something...[/quote] People will generally gravitate towards what is generally considered the most effective tactic... and if it works well enough for them, they tend to stick with it until they come across something that works better for them. The point is... there will always be extremely popular weapons taking the lion's share of the kills... HCR or not. A select few guns ALWAYS hold the vast majority of popularity, and there will ALWAYS be a sector of the community ranting about that. When in Rome, either do as the Romans do, or opt to be an outsider... and learn to deal with any consequences that may come with that decision, whatever that may be.