In regards to wind tunnel room bugs, I don't think those are bugs besides the barrier one which I've only seen happen on the first barrier after a councilor has been punched and the second barrier is up. Considering you can shoot the psions as soon as you see the particle effect of them spawning I think it's fair they can throw their thing as soon as they actually spawn. There is one spot on the right side of the 4th barrier that is messed up though but I think it's just because the tile is raised high enough to get you sucked over the barrier. Other than those two things I haven't noticed anything wrong with the wind tunnel room.
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Thank you for clarifying. I was very salty about this with it being my first time on right side. I can see why people would consider this a glitch when the little nudge isn't on the other spots. I've run this several times and that caught me off guard. That's not so much challenging as it is trolly 🤔
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You can say what you want, but I'm part of a Twitch community that consists of almost 2400 people who all run raids everyday, and everyone experiences these issues, I wouldn't of made this post if no one else agreed with me.
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I'm not saying you're wrong, I'm just saying that one of those bugs (psions throwing fast) for sure doesn't seem like one and another (getting sucked through barriers other than the first) might not be a glitch. It's also worth noting that punching the wrong councilor does seem to "drop" the barrier for one to all players so that could also attribute to it.
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Agreed.
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Got it.