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9/28/2017 10:05:02 PM
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Hahahahahahahahahahahahahahahahaha Oh man, people still actually think this?
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  • Hunter is "supposedly" the fast mobile class, warlock moves and dodges faster while titan gets buffs from sprinting to making kills via melee and runs faster. Taking fire, what do you do? Titan, place a wall no one can shoot through. Warlock, blink and overcharge shields. Hunter, Dodge and hope they don't catch-up. Do you even play the game?

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  • Every one of those words have a different definition that you clearly don’t understand. “Agile” does not equal “fast”. If you’re having so much trouble with your positioning that a dodge can’t be used to you advantage then YOU’RE the problem. Do you even play the game? If you did then this would be very clear to you.....

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  • I never said agile, plus you're missing the point. Titans get a wall, warlocks get blink (not to meantion regen field), hunter get a roll that is outclassed by the warlock's jump... Or anyone with a quick finger in shift. The class ability to rolling doesn't do anything. In case you missed it, titans and warlocks have an out. Hunters basically have a short distance sprint button. Want me to break it down for you?

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  • Edited by RoninPhoenix650: 12/13/2017 9:57:39 AM
    It doesn’t matter what if you said agile or not, they are in fact agile. You’re incorrect description and clear inability to understand how to use that agility is still a reality. You can try to play titans and warlocks up but the fact remains that hunters are on par when used correctly. That titan wall you’re using as a crutch for your argument, does almost nothing against half decent players. They simply put a grenade behind it or move to the side of it. That other crutch of yours, the warlock blink and rift, once again does very little against half decent players. Rift just begs for an aoe grenade and blink telegraphs where you’re going to be, with no radar and accuracy penalty from being in air. How is that for “breaking it down” for you? Go actually play some trials and educate yourself on the difference between bad players and good ones before you claim warlocks and titans have an advantage over hunters. Maybe then you’ll learn how to dodge behind cover and not in the open.

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  • How are they agile as you said? Explain to me.I fail to see how a roll that does nothing mean that they are agile. A +1 mobile doesn't mean anything. A roll does next to nothing, let me tell you the ways you can use it: 1. Move cancel a sprint slid 2. switch to 3rd person. A dodge does nothing. In regard to your statement of how a titan counter works by using a grenade, let me tell you how it works. Titan puts up a shield, guy throws a grenade, it's down. For a hunter a guy throwing a grenade means death. Here's an example of PVP taking fire and needs to take fire: WALL NEAR: 1. Titan throws a wall, it gets naded, titan has already sprinted to cover. 2. Hunter dodges, guy throws a grenade (or shoots), hunter is either killed or made it behind cover. NO COVER: 1. Titan throws wall, guy throws grenade, no more cover 2. Hunter dodges, guy throws grenade (or shoot) with no cover hunter takes the hit (no cover at all). If you really need to be told why I didn't mention warlocks for does: WALL NEAR: Blinks, moves farther than a hunter doing a slide roll cancel (still has regen ability) NO COVER: Still moves father in blink (still has regen ability) When I play hunter I use roll to move cancel, that's all it does (roll moves at sprint speed with no benefits). I'm 1.51 eff the last time I checked (probably higher now) in PVP which puts me at the top 50 percentile, you have to know mechanics in order to compete. Before you scream "But hunter is most agile bro" tell me why that is, a +1 mobility doesn't mean anything when another class can 'out agile' in the form of a dodge (warlock). It's not like roll have invincibility frames.

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  • Edited by RoninPhoenix650: 12/14/2017 4:21:05 AM
    I see, your post made it clear. You just suck. The fact you think you are throwing bases AT the titan barrier says everything worth saying about how you do not know how to counter play. The fact you think the warlock blink is faster and farther than the dodge says everything worth saying about how much you pay attention to the game you play. The warlock blink takes longer than the dodge thus the extra distance, which has a graphic to let the enemy know where you’re going btw, is cancelled out by the fact you then have to land from being in mid air and still shot at then get sprinting again. So it’s actually the same as the buyer that was already sprinting while you fell back to earth. Lmao, congrats on that lucky 1.51 or whatever it was. Keep enjoying that luck in quick play where people still try to go through a barrier rather than around it. Also, because google is a foreign concept to you. ag·ile ˈajəl/Submit adjective 1. able to move quickly and easily. "Ruth was as agile as a monkey" synonyms: nimble, lithe, supple, limber, acrobatic, fleet-footed, light-footed, light on one's feet; More

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  • Edited by SpringRocker: 12/14/2017 9:15:06 AM
    Anyone that plays PVP knows that you're full of shit. Once again, I don't know how having a button that makes a direction sprint makes you "agile". EDIT: It just occurred to me that you could be talking about the console version of the game where you have aim assist and no mouse. I guess a directional sprint button would make a difference (you know, kind of like having a crutch; except that warlock's jump is still better). Also I don't see how having 7 straight defeats in a row in trials (or having a lot more defeats in pvp in general) with the last game being back in September shows that you know what you are talking about.

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  • Yet another false assumption. I have done nothing but make factual and proven statements while you sit there and smash your head into the wall that is logic and repeat “nuh uh”. Anyone who plays real Pvp can clearly see that.

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  • Not really, you're pretty much just sitting there shouting 'But hunter iz agile". I'm not really disagreeing that they're an "agile" class, I'm saying the roll does nothing which is the whole point. If you actually play pvp, then you'd know warlocks blink faster than a dodge (I see warlocks blink all the time). You'd see that titans placing a wall saves them (having to take time and throw a nade is still time and resources). Just answer one simple question, how is dodge any good compared to other class features (with no cool down) or abilities? That's the one thing you wont do.

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  • I am the only one here giving concrete examples and how to use/counter abilities and you call that “just sitting there”. If you’re so determined to back yourself into a darker corner and continue to use to stall improvement then that’s your own inevitable failings to deal with, but stop acting like you’ve made a single valid point and trying to trick others who are reading this to jump off that cliff with you. Since you clearly can’t grasp simple concepts that have already been stated I will repeat the point again and for the final time. If you are not goof enough to use your dodge to get to cover, or reload your weapon to finish off an enemy before he reloads, or to set and ambush by combining those two into getting someone to chase you, or even use it to stop objective placement by getting your melee back and not letting the enemy keep track of you in close quarters, then that is YOUR flaws showing not the hunters. You have yet to effectively counter any of the many valid points I’ve made and keep resorting to “nuh uh, titan walll and titan wall, also warlock blink” with zero actual logic beyond those statements. You’ve become so desperate that you actually flat out lied and said blink was faster. If you played pvp with anyone half decent these things would be as clear to you as they are to everyone who is at least half decent.

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  • Edited by SpringRocker: 12/15/2017 4:06:57 AM
    All I asked was to name one thing that the dodge roll does. Instead you once again go off on things that has nothing to do with it or game balance. Btw, I have made a point on how wall and blink (so have you in your posts) do more than the roll. Also, ANYONE that plays pvp or goes on strikes know that blink is quicker and farther than dodge roll. I don't know what you're trying to say. Once again, because you obviously don't get it: ALL I ASKED WAS TO NAME ONE THING THAT THE DODGE ROLL DOES (I know trolls usually only respond to caps).

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  • What you asked has been answered directly multiple times. Your inability to grasp simple concepts and refusal to face reality or improve upon your play does not change that. Until you can see clearly and accept the facts you will remain nothing more than a stepping stone for the vast number of better players who have done so on their way to a better trials card because of you. That is the part you don’t seem to get the most. You cannot convince me or those who understand these things that reality is not so. At best you trick some gullible people that you are correct and they remain worse than you and you artificially inflate your “skill” by having those people be worse than you. Those people would have most likely remained bad regardless however if such a flimsy and weak case that can be shredded with only a moments worth of thought was able to convince them. So, continue to deny the truth at your own detriment, you cannot hurt me by refusing it.

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  • So still can't name one thing dodge does other than a direction sprint? Ok, I'm over it. I'm obviously wasting my time asking for an answer to a simple question. I see your pvp record anyway (just by clicking your name), didn't know why I thought I could learn something from you.

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  • Thats about what I thought. No listing on third party sites with a total of five trials games on your single high level character. Four losses and one win with a total of 0.67 for the winning games efficiency. Don’t throw stones kiddo. Notice how it wasn’t till you tried that lame trick that I pointed out yours? That’s what it looks like to have a solid case that doesn’t require a crutch.

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  • There is the stereotypical internet response of the ignorant. You could simply read the replies where I answered directly multiple times, but that would mean educating yourself and that’s hard right? Then comes the pretending. The “you don’t know what you’re talking about”, despite me being the only one with any valid and logical points. Concluding, of course, in the “I see your stats” gimmick of fooling yourself into thinking face value stats prove something. As if the fact that my stats were acquired in the hardest pvp mode, which from your manner in this topic prove you did not,is not a factor.... Interesting how I didn’t need a crutch like your stats to bolster my argument, I relied on logic to have it stand on its own. I’m willing to bet if I did even look you up they would be hidden or not under that name because of some thin excuse like “my main is (insert friend or random gamer tag) and you’ll see at stats. Let’s try. Be right back.

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  • I just want to prove one last point, blink is much faster. Look at this https://www.youtube.com/watch?v=ddhzp5SX2sk You tell me a hunter can roll that distance that fast.

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  • See, I actually have all classes at high level so I don’t need to watch a video to know. Nice failed attempt at distorting what I said however. Go ahead and reread what I said about blink since it’s still there for the world to see and repeating it doesn’t seem to help you grasp it. Oh, and don’t think we all didn’t notice you ignore everything I said in my last two replies. Lol

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  • Edited by SpringRocker: 12/15/2017 5:12:09 AM
    Reread your post for shits and giggles, you never answered what dodge does (you'd rather spend 3 paragraphs vehemently saying you did rather than spending 1 sentence actually doing it). Btw, all the "logic" you're using can be discredited by actually looking at what abilities do.

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  • Dig that hole deeper. The evidence is clear and still available for everyone to see. You can’t lie your way out of this.

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  • Do yourself a favor and reread your own posts, they're nothing but insults.

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  • If accurate descriptions come off as insults then either a) you’re too sensitive to your own faults or b) you’re a sociopath like Trump or the North Korean line of dictators and think you shouldn’t be corrected. In both cases the fault is with you and the only way to stop being insulted by the truth is to change the truth. If you don’t like being told your ignorant on a subject then educate yourself and stop being ignorant.

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  • No really, for your own benefit reread your posts. You have one part that has a statement relating to the point (that just states grenades blow up titan walls. Btw, doesn't apply to arc and void hunter grenades as far as I know), the rest are off-topic or insults. I made a warlock, and it's basically just what I thought (didn't expect multiple class features that regen health... that's something else...). Basically even being a low level I go into pvp running and flipping around others getting kills. My favorite tactic is flank... , shoot, blink (behind them), shoot, melee, blink (past them again), and sprint to cover (can't do that with a hunter). Most of the time I get a kill when facing all 4 and get away scott free while my team guns the rest down. Basically they all start shooting at me but can't hit me (most of the time). If they chase I just trigger devour, turn around, then light them up again. Look, I can tell you're just trolling, but if you really aern't then just say something useful.

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  • You can make all the claims you like about my posts, even while you clearly don’t understand them or have even actually read them, but they are still there for everyone to see and hit the like button on. Not to mention everything you just said about warlock can be done on both titans and hunters. No matter what you falsely claim, what you describing is player skill. Also, nobody actually believes you’re good enough to actually do that based purely off the things pointed out in my posts. You have resorted to lying about your own experiences in order to justify your already flawed and disproven basis. You actually think anyone is going to see a description of how you can attack dodge attack run/kill and think “yep, the class with a literal dodge that reloads weapon/melee could never do that”, get real.

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  • Never lied, never landed a insult, everything I said can be easily tested (except on a concole you'd have to have really high sensitivity in some cases), you're the one that keeps saying 'na-uh, do you even play the game!?'. Also the whole roll to reload thing is useless no one uses that (you'd know if you played pvp), why reload when you can swap to your next gun... Then again if you missed all your shoots I guess you'd need to reload. Btw I just checked again and I'm 1.62 eff.

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  • Not only have you lied repeatedly but you are now being intentionally misleading. You’re not 1.67 or whatever if ou g it that in quick play. As I have already pointed out you have nearly zero trials experience. The last time I played quick play my eff was 11 flat. It means nothing in that playlist. Not to mention the very clear fact that I have been giving exact examples repeatedly while you simply refuse to accept them because they prove without doubt the truth. By all means keep trying to fool yourself into thinking you know what you’re talking about however, when I get back into trials again after 100%-Skyrim again i hope I come against you. In the meantime, keep “testing” all this very simple mechanics until you get them right, because if you think anything I’ve said isn’t true then yourself you’re hurting.

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