[quote]I love the idea of titians, space knights, can't get better than that. Shimmering plate armor and a gun, that concept drew me to Destiny with the release of some of the very first concept art. But...
Damn, what is with the massive unwieldy pauldrons on the majority of the armor set. It does nothing but look silly, and I'd imagine be in the way constantly. I want to be main a Titian in D2, but issue seems even worse with the titians we've seen so far. I'm sure there will be a few armor sets with viable shoulders, but when chasing down that light level I'll be left with no choice.
Just look at this guy, think he could catch something above his head?
Oh, any words on beards yet?[/quote]
Just think, they had a meeting . . . and everyone there thought this looked cool ! Think about that.
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I can get it from a design perspective, all classes having a distinct silhouette, but from a functional point they make zero sense and as a result look stupid, there should be better ways to make classes distinct.
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[quote]I can get it from a design perspective, all classes having a distinct silhouette, but from a functional point they make zero sense and as a result look stupid, there should be better ways to make classes distinct.[/quote] To be honest there really is no excuse for bad armour design. Just put the word armour into your browser and see how much information you get back. Medieval European and samurai armour was the epitome of form and function and looked cool as hell. Bungie just design ugly armour, with a few exceptions.