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7/5/2017 4:05:52 PM
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I'm glad destiny 2 is getting rid of this god roll bull$hit
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  • Not everyone chooses the defacto "god roll", choice is always good.

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  • It'll be about the same, probably. Instead of certain perks, we'll be chasing certain guns. Any Hand Cannon with high Range and something like LitC will be the only thing used.

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  • It doesn't really matter people will still cry nerf when someone uses a gun better than they do even if the stats are the same.

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  • Yeah because less choice and fewer weapons is way better lol

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  • >fewer weapons You know that's not true right?

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  • [quote]>fewer weapons You know that's not true right?[/quote] Haha, of course it is lol You think there will be more weapon variation with static rolls verus random? How do you know what is true or not?

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  • Oh I dunno, because Bungie actually said there will be greater variety to make up for lack of roll variation? How do [i]you[/i] know what's true or not?

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  • Nope, they didn't...

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  • Yeah, same time they said fixed rolls were a thing.

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  • [quote]Yeah, same time they said fixed rolls were a thing.[/quote] Nope.

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  • Weak troll is weak.

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  • [quote]Weak troll is weak.[/quote] Not really, you're talking rubbish, they never said anything even remotely like what you're suggesting lol

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  • Except, y'know, the part where they literally did say that. Again, weak troll is weak. Muted.

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  • [quote]Except, y'know, the part where they literally did say that. Again, weak troll is weak. Muted.[/quote] Haha, they didn't, fact. They said they were making weapons static to make their job of balancing easier....

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  • Imagine if they made viable weapons out of the blues we dismantle for weapon parts. Is it known there will be less weapons?

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  • If they took away random rolls to make balancing easy, it would be pointless to make loads and loads of weapons instead, because that undoes the whole static weapons only change in the first place lol

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  • If That's the case it'll be the pin in the balloon of Destiny.

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  • [quote]If That's the case it'll be the pin in the balloon of Destiny.[/quote] Pretty much what I've been saying all over the forums lol

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  • I dont see why they can't assign legendary status to each weapon. Should be able to make as many as they want. With set perk rolls they can identify individual weapons easily. Currently there are, say 150 ways you can roll an eyasluna. (Probably more, I don't care to do the math.) Technically that's 150 different handcannons.

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  • It has its ups & downs. Destiny's RNG is horrid. So getting rid of it...thats a plus. As for replayability...well...not so good. WoW has years of content & frequent content drops to deal with this. I don't think D2 will be that way.

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  • D2 will be massively short lived compared to D1....

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  • I thought the same way when WoW (a real MMO) simplified things, but after playing for a while, it was for the best. But that's just my opinion.

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  • Same, although it will kind of kill aerikxs job, assuming there's a gunsmith in D2

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  • Banshee had BETTER return in D2. He's got a whole stockpile of weapons at his disposal, no way any Cabal could put him down.

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  • [quote]Banshee had BETTER return in D2. He's got a whole stockpile of weapons at his disposal, no way any Cabal could put him down.[/quote] The majority of his arsenal is rubbish. Most of his stock would make him stronger after he's let everyone die & then dies himself. Counter productive...

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